Graeme Devine is a veteran game developer with more than 30 years of experience across multiple platforms. Beginning his career working for Atari, Graeme has helped bring numerous games to life, including Pole Position, The 7th Guest, The 11th Hour, Quake III Arena, Doom 3, and most recently Halo Wars. At Apple, Graeme held a key position in iPhone Game Technologies making sure that gaming on iOS devices was as good as it could be.
Devine’s session entitled ‘Into the Future’ will look into the future at how mixed reality will bring and change even the most ordinary tasks into something special. Exploring everything from theme parks to office work and everything in between, Devine will explore a world made better with mixed reality.
In his role at Twitch, Ethan Evans oversees all commerce activities including Twitch Prime, Cheering & Bits and Subscriptions as well as technical integration with Game Developers. Prior to Twitch, Evans served as Vice President of the Amazon App Store and led Amazon’s first game studio.
In Evans’ session entitled ‘Your Game as Community: Learnings from the Intersection of Viewing, Playing and Buying’ he will share data and anecdotes about how Twitch helps build game communities, including pro tips on working with streamers, early learnings from game sales on Twitch and the surprising power of Twitch Affiliates.
“As part of Develop:Brighton, Evolve is aimed at exploring what is new and cutting edge within games development,” commented Andy Lane, managing director of Tandem Events. “In Graeme and Ethan, we have two high class keynote speakers to complement the sessions we’ve already announced. They’re going to set this year’s Develop:Brighton off to a truly inspirational start.”
Other Evolve sessions already confirmed:
Tin Hearts: The Quest for “Long-Form VR” and Lessons Learned Along the Way
Kostas Zarifs, Rogue Sun
The Impact of User Behaviour on Social VR
Clemens Wangerin, vTime
The Beautiful Game: What esports Can Learn from the World of Football?
George Osborn, Go Editorial
Esports for Everyone: The Future of Esports is Accessibility, Not Platforms
Simon Sunden, Gumbler
Emergence in VR – Empowering Players to Be Rather Than Do!
Ben Kidd, Curiscope
Creating Large-Scale Location-Based AR Experiences
Edward Miller, Scape Technologies
Accessibility – Where to Next?
- Jo Twist, UKIE
- Bryce Johnson, Xbox
- Henry Hoffman, Fiddlesticks
- Ian Hamilton, Accessibility Specialist
- Mark Friend, Sony Interactive Entertainment
For more information on all announced sessions visit www.developconference.com/2017-sessions.
Develop:Brighton, Europe’s leading conference for the European game development community, is a three day conference, expo and networking event taking place from Tuesday 11 to Thursday 13 July 2017 at the Hilton Metropole in Brighton.
Early Bird tickets are available until 7 June: http://www.developconference.com/