Minecraft Education partners with Houghton Mifflin Harcourt, Roald Dahl Estate, and Smithsonian to develop collaborative and engaging content. Many adults today have engaged in learning through games – from designing history-themed board games to choose-your-own-adventure explorations. Educator practice and research over the past two decades documents the effectiveness of this approach. In the Level Up Learning study from Joan Ganz Cooney Center, nearly three quarters (71%) of teachers who use digital games reported that games have been effective in improving their students’ learning outcomes. Due to its open and immersive design, open world games like Minecraft can be utilized as a vehicle for storytelling, narration, and motivation in language arts and across the curriculum. Educators and students in 115 countries have begun their journey with Minecraft: Education Edition. They tell us that using Minecraft to complement their existing curriculum has helped them improve student engagement, collaboration, and creative exploration. We have also seen App Smashing in education as ground-breaking educators find multiple products useful to integrate technology into existing instruction. So we asked ourselves, what would happen if we were to use Minecraft as an example of Game Smashing?
You’re about to begin a great adventure, traveling the Oregon Trail across the rugged landscape of North America.
It’s time to bring one of the most iconic games to life and reimagine it as a Minecraft world. Partnering with Houghton Mifflin Harcourt, Minecraft Education is proud to deliver The Oregon Trail Experience to educators and students around the world. Exclusively in Minecraft: Education Edition, classrooms can play through The Oregon Trail in Minecraft, from Independence, Missouri to the Oregon Coast.
We are delighted to partner with Minecraft Education, giving students a new way to experience one of the most popular educational games of all time, The Oregon Trail. Through the unique magic of Minecraft, students will be drawn to discover the wonders and challenges that pioneers encountered on this famous journey. -Caroline Fraser, SVP, Houghton Mifflin Harcourt
Over 15 learning experiences along the way enrich learning with activities in Language Arts, Mathematics, Science, Visual Arts, and more and reach students regardless of grade level. Students can also add their own paths to the game and create their own 19th century communities along the journey.