Richard Allen | Invision Game Community
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Richard Allen
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Recently graduated from Southampton Solent, studied Computer Games (Software Development). Occasionally lovingly looks at code, mostly loathingly looks at code. Rescues Funko Pop-Figures from Amazon.

Crush Your Enemies Review

On the first looking at the game, I made a couple of assumptions. That it would be a RPG with an older theme, where your primary goal would be to destroy your enemies. I was half right. The game looks…

Bus Simulator 16 Review

As a newbie to driving buses, there was a new challenge. Taking a break from my trucking company is the USA, I’ve set up shop in a small unnamed German town, to focus on my passion … delivery people, to…

American Truck Simulator Review

After many hour spent travelling the motorways and autobahns in Europe, I was ready to once again start my own trucking empire across the pond. I was ready to cruise around California in my big rig, occasionally crossing into Nevada,…

Hard West Review

Before I even load the game, I felt I knew what to expect X-COM: Wild West. I was wrong. While the missions feel like familiar territory, this game focuses more on the characters and their story that the impending doom…

Shadow Puppeteer Review

As far as 3D platformer go, I’m not their biggest fan. This game hasn’t changed that, it did however show me that a nice mechanic can make any genre more interesting. During the opening cutscene, I was left a little…

I Can’t Escape: Darkness Review

As someone who hasn’t full experienced older games and having not played the previous game by Fancy Fish Games, I was interested to see what they’d managed to produce is just a single month. A game styled like that time…