Rezzed 2015

Virtual Reality in 2015

Chet Faliszek talks about what Valve has learned from working internally and with outside developers using SteamVR as we all look towards creating con…

The Swindle at EGX Rezzed 2015

Dan Marshall talks stealth game design decisions. Dan says “I’m really excited about turning up to Rezzed and talking through some of the s****y…