Third making-of video presents the unique features in terms of gameplay and design of the space adventure
The developer and publisher of the Virtual Reality game Space Rift offer an exclusive look behind the scenes of the complex development process.
In the third part of the making-of series of Space Rift publisher bitComposer and developer Vibrant Core talk about the unique features of the VR space adventure with a focus on the gameplay and level design. You can find the related video here.
Space Rift: Optimized for VR
The action-packed, story-driven space adventure Space Rift has already been announced by bitComposer Interactive in May and is being specifically designed and optimized for VR. The recently released mixed-reality announcement trailer depicts how the eminent intensity of the large-scale Virtual Reality adventure scores off conventional gaming experiences.
Space Rift: A complete VR game experience
The new making-of video shows what makes Space Rift special in comparison to other conventiontal VR titles. The cinematic story paired with the gameplay and level design is what makes Space Rift unique in this regard. Space Rift thrills players with a movie-like presentation, which comes to the fore due to scripted missions and dozens of dialogues with detailed characters. Unlike other VR mini-games and tech-demos that have been released for VR Space Rfit is a complete game experience.
“With Space Rift we wanted to create an experience, which offers players everything they expect from a ‘usual’ game prodution,” says Gihad Chbib, CEO, Vibrant Core. “But Space Rift is even more than that, since it is optimized and playable with VR.”
Alongside the cinematic presentation Vibrant Core has been focusing on the variety when it comes to gameplay and level design: “Since we have different focus points, that were designed independently, the gameplay is very diverse,” says Milan Pingel, Lead Designer, Vibrant Core.
About Space Rift: The player will become part of the story
Earth has been devastated entirely by a destructive meteor shower, thus forcing humanity to emigrate to Mars. Humans were enslaved by the organizations WEYSS and PANDORA and carve out a miserable existence on the xeric red planet. Players slip into the role of the veteran pilot Casey, who takes on the hostile organizations in order to liberate humankind from their suffering on Mars. Radio transmissions, newscasts and the interaction with the fondly designed non-player characters on the base station continuously add new thrilling details about the on-going conflict and also reveal pieces of background information.
Real cockpit feeling in outer space
The combination with Virtual Reality leads Space Rift to provide a unique and immersive gaming experience. This motivates the player to advance the story autonomously and to put together newly revealed pieces in the puzzle. Concurrently, the space ship evolves into being the player’s favorite companion – not only in connection with the quest to free humankind, but also in the course of exploring the whole galaxy. The particular segments of the playable outer space were designed individually by the level designers and therefore offer a vast amount of variety – also thanks to impressive visual effects.
Space Rift will be available for PC in Summer 2016 at a price of USD/ EUR 19,99 (GBP 14,99):http://store.steampowered.com/app/437080. The Android GEAR-VR version of Space Rift will also be released in Summer 2016 and the PlayStation VR version is planned for Fall 2016.
For further information, go to the game’s website: http://spacerift-thegame.com/spacerift-en/.