Since its Early Access release in December, Bossa’s team of Master Bakers have been constantly refining I am Bread’s recipe with the addition of fresh ingredients such as new levels, modes and gameplay tweaks. Those who have already tasted I am Bread have had their hunger for innovative gaming well and truly sated, but now it’s time to feast on the whole loaf.
I am Bread is now even more satisfying with the addition today of all new environments:
- Gas Station – A highly flammable liquid and a piece of bread that is constantly searching for a way to toast itself, what could go wrong?
- Car – Fellow road users beware as Bread gets behind the wheel. Plus this epilogue reveals a hidden secret. Will you be the first to discover it?
- Tutorial – Get a taste for I am Bread’s unique control system
This means I am Bread now delivers a mouth-watering six areas in which players will need to use skill and dexterity to become toast and five scrummy game modes. Add to this a compelling narrative and I am Bread is no half-baked game, but a roll model for taking a game from Early Access to full release.
I am Bread now also benefits from the addition of Steam Achievements and Trading Cards as well as some major gameplay re-balancing based on player feedback during its Early Access phase. For those who keep struggling to complete a particular level, doughn’t despair as help now comes in the form of Magic Marmalade – simply smash the jar to disable the grip and edibility meters and rise above your rage quit.
No need to ask an MP the cost of a loaf, (they never get it right anyway), I am Bread will be priced at £9.99/€12.99/$12.99, but for those who get to the front of the queue there’s a 25% discount in place for the first week.
You can get more toastally awesome info about the game by following this trail of breadcrumbs.