Alongside the B2B meetings and dealmaking that it is renowned for, Game Connection Europe (piloted by Capital Games) is pleased to announce a revamped conference program for 2015.
Covering a wide range of important topics relevant to the video game industry – this program provides the perfect opportunity for video game professionals to benchmark, discuss and learn from their peers.
The publishing 3.0 program will take place across all 3 days.
This series of sessions will discuss the future of publishing in this rapidly changing landscape and will be hosting executive speakers from publishers and self-published developers who will debate current industry challenges and redefine what publishing and being a publisher means today.
Here is a selection of some of the sessions:
Keynote session from Akira Abe, General Manager & Executive Producer for DeNA – he will present on the morning of the 29th October on Bordless Distribution Channels and Global Gamer’s Adoption. Akira will explain, based on DeNA’s experience, how local success doesn’t necessarily mean global success and the different factors developers need to look at to achieve success in different markets.
On the 28th October the CEO of Maximum Games, Owner of Tamalaki Publishing, VP Production at En Masse Entertainment, the M&A Analyst at Plarium and the General Manager for Versus Evil will be on a panel where they will debate and discuss how independent developers can work more effectively with publishers to reach a wider audience.
And on the 30th October Matt Dixon, the Sales & Business Development Director at Chillingo will be presenting a talk on Breaking Through the Barriers for Successful Mobile Games Publishing. Attendees will learn exactly how developers can create successful mobile games and avoid the typical pitfalls that many developers fall into when creating games for mobile.
European Games Booster/Finance Panel
On the 29th October we are hosting, in partnership with Creative Europe Media, Capital Games and Peaceful Fish; a dedicated session for equity investment in the European games industry.
The session is financed as part of European Games Boost – a Creative Europe, Media subprogramme.
The schedule includes a keynote speech by Derek Elliot – the Product Director/Executive Director at Execution Labs. There will also be panels on topics such as how indie publishers can obtain Financing/Venture capital with panellists such as Khaled Helioui, CEO at Bigpoint, Roch Roustan, CFO at Bulkypix, Sunny Dhillon, Principal at Signia Venture Partners and many others.
In the afternoon there will be the Investment Pitch panel where 15 European game companies will pitch in front of 12 international equity investors with a track record in the video games industry or a financial interest in the sector. This will enable them to get valuable feedback on their pitch and attendees present at this session will be able to apply the lessons learnt by our choosen 15 to their own pitching efforts.
The schedule and further details of the panellists and investor jury can be found here.
The Game Guild sessions are brand new for this year. Professionals responsible/involved in Localisation, QA, User Acquisition, Technology and Payment & Fraud will have the opportunity to learn from their peers in dedicated streams for each topic via panel discussions, presentations and interactive round table talks.
(Note these sessions are only available for Buyer pass, Exhibitor pass and Game Guild pass holders).
Here are a sample of some of the topics from the Localisation and Payment & Fraud Guilds.
Localisation – ‘Jam Sessions’ with Ubisoft, Kabam and Jagex. Learn from 3 of the leaders in their respective categories on how they handle localisation projects. Click here for more details on this and all other sessions in this guild.
Payment & Fraud – Learn from the Head of Payment at Ankama as he discusses how far you can go to protect your business from fraud. Click here for more details on this and all other sessions in this guild.
Game Connection Master Classes have been designed for professionals in the video game industry who want to develop their skills through training sessions while exchanging with recognized experts in different disciplines: arts, game design, technology, business and marketing.
Recognised experts worldwide will conduct a series of 7-hour workshops on key issues that the industry is facing today.
For further information click here.
Game Connection Europe 2015
Bringing together over 3000 (including 350+ buyers) video game professionals looking to sign deals and find new partners, it is one of the key events in the calendars of any studio, publisher, distributor or service provider.
Thanks to the Game Connection Meeting Application, professionals can organise their meetings well in advance of the event – making their 3 days extremely effective.
To see the full list of companies attending the event sign up for a free ‘observer pass’ for the Game Connection Europe Meeting Application. Click here to sign up for this (note this pass does not give access to the event).
Game Connection Europe 2015 also has a packed conference program covering subjects as diverse as the future of publishing, through to localisation, game design and more. Click here to see the full conference program.