Aku is a video game for mobile phones and tablets developed by ENJMIN students. The player is immersed in a contemplative, creative thinking experience.
For five months now, six students from the ENJMIN (“l’Ecole Nationale des Jeux et Médias Interactifs Numériques” – National Games and Interactive Digital Media School) have been working together to develop a game, Aku. The user plays a serpentine dragon that paints the universe and reveals through color a slumbering world.
Mixing diverse inspirations, from the Asian painting of Cheng Rong to the abstract art of Kandinsky, Aku is first and foremost a creative experience that lends itself to daydreaming and wandering. A catalyst for imagination, this game offers sober but suggestive narration. As for the most curious players, they may perhaps solve the mysteries surrounding the world of Aku.
The project participates in the prestigious Hits Playtime competition held for three years now by the Le Monde newspaper. Within the context of this competition, the team keeps a blog (in french) where it relates their tales as young game developers, and, more generally, the steps of a video game’s creation. The team’s wish is to open up the backstage of the videoentertainment industry so that anyone may understand its inner workings.
Aku: The Video Game is due for release Soon
Those who have been won over by this project can support it by liking the game’s Facebook page, some necessary support for competing in the finale of the Hits Playtime Competition.”