Danish Studio Press Play Shows Off New Xbox One and Xbox Live Arcade Title Max: The Curse of Brotherhood at Gamescom 2013
Danish development studio Press Play, developer of the multi-award winning, indie cult smash Max and the Magic Marker (WiiWare™, iOS, PC and Mac), will be at Gamescom this year showing off its sequel Max: The Curse of Brotherhood that will launch on Xbox One and Xbox Live Arcade. The unveiling marks the first time the highly anticipated sequel has been shown in Europe. Max: The Curse of Brotherhood will be playable on the show floor of the Microsoft booth (Hall C). Presentations will be done by Lead Designer Mikkel Martin Pedersen and Lead Artist Lasse Middelbo Outzen.
About: Max: The Curse of Brotherhood (Xbox One and Xbox Live Arcade)
When Max wishes for his annoying little brother, Felix, to be whisked away by unknown evil forces, he gets more than he bargained for. Armed only with a marker and a hope of undoing what he has just done, he sets out on a perilous journey across deserts, eerie lantern-lit bogs, ancient temples and lush green forests to get his younger sibling back. Along the way Max gains and develops the power to manipulate the environment and overcome seemingly impossible obstacles.
Max: The Curse of Brotherhood mixes traditional Scandinavian storytelling with an inventive and colorful 2.5D platformer, combining classic jump and run gameplay with smart and innovative puzzles. By using the forces of nature, Max can create impressive pillars of earth, powerful streams of water and other elements with his magic marker. He must use them to travel through elaborate cave systems, forests and gloomy castles of Anotherland to save his brother.