Eversim Launches ‘Power & Revolution’ – The 4th Version Of The Critically Acclaimed Geopolitical Simulator For The PC
Indie game developer and publisher Eversim is proud to announce the April release of Power & Revolution, the 4th version of their critically acclaimed Geopolitical Simulator for PC.
Geopolitical Simulator Concept
Geo-Political Simulator is a hyper-realistic simulation of our current world,
Play as heads of state or leaders of the legal (or illegal) opposition of a government in one of 175 countries. and act in all domains (economy, diplomacy, legislation, security, military…) All the countries are represented with their own variables and ways of functioning. The game includes phases for diplomacy, economic management, trade, conflict, construction, espionage, simulation, and political manipulation. The simulation’s database has over 100,000 data elements, updated on January 1, 2016, with 16,000 texts and dialogues. The simulation tools developed by Eversim are used by several organizations, including NATO.
PLAY THE OPPOSITION
Choose your political party or your illegal organization and try to conquer the powers that be by force, revolution or democratic election! Manipulate the opposing powers, manage the budget of the party, get involved in the media, take a position on legislative bills, launch protest movements, obtain the independence of a region, go into hiding, infiltrate spheres of power, raise an army with the help of foreign countries or illegal groups and launch an attack from or against the capital: anything to fight the power!
Detailed map with occupied territories, besieged cities, localized military units, international military bases, troops and equipment of terrorist groups. Numerous scenarios allow you to play different protagonists of the conflicts: “War in Syria and Iraq,”, “Ukrainian Quagmire”, “Libyan Chaos”, “Terror in Nigeria”, “Yemeni Conundrum”…
URBAN GUERILLAS AND RIOTS
- Detailed maps of cities with their main buildings, squares and main roads and specific maps for important capitals.
- Numerous controllable units: demonstrators, hooligans, army extremists, rocket launchers, riot police, police van, snipers, armored vehicles…
- The progress of scenarios as a function of seizing emblematic sites: Parliament, the television building, bank, headquarters…