343 Industries details how data and player feedback from the beta will improve the experience
Twenty million matches played. Almost 290 years of gameplay logged. More than 181 million kills confirmed. This is just a taste of the data 343 Industries recorded from the “Halo 5: Guardians” Multiplayer Beta as players from around the world took part in three weeks of intense action.
“This was a huge endeavour for everyone on the Halo 5 team and one that we approached with nervous excitement,” said Josh Holmes, Executive Producer on the “Halo 5: Guardians” Multiplayer Beta. “We’re thrilled with the results – the level of engagement and response from our community shattered all of our expectations.”
The “Halo 5: Guardians” Multiplayer Beta proved a huge hit among fans. And the amount of gameplay data and player feedback captured will prove invaluable to 343 Industries, who will use it to make the game’s multiplayer experience even better.
“Throughout the beta we monitored feedback channels including web forums, reddit, Twitter, Facebook and our newly launched Halo Community Feedback Program,” said Holmes. “From these sources we tracked thousands of pieces of detailed feedback. The team has spent the past few weeks poring over player feedback from the aforementioned sources and from this we have developed an extensive list of improvements for the game, including adjustments to Spartan Abilities, Weapons, Competitive Skill Ranking and much more.”
For more detail on how 343 Industries is already using player feedback to fine-tune aspects of multiplayer in “Halo 5: Guardians,” please read Josh Holmes’ letter to the “Halo” community on Halo Waypoint.