Well to get started, please introduce yourself?
We are Ink Stains Games, – Antonio, Michael and Denis.
What made you want to get into the gaming industry? Is it always something you’ve wanted to do because of a game you played growing up, or do you just like working with computers?
We love to share our creativity with people , and game development also is a lot of fun for us, not easy fun but catchy .
Now tell us a little bit about Ink Stain Games for our viewers who may not know who you are, what was the motivation behind setting up the company, what sort of games do you focus on making.
We are a small independent game studio, which consists 3 friends.
Our team are motivated by the desire of creating unusual things .
In our future projects , we will focus on the visual style, hardcore gameplay and originality.
So what’s a typical day in the office like when working for Ink Stain Games?
Usually, we work remotely from home on Skype . Cheap and practical. Several times a week we cooperate for work.
Tell us a little bit about the game, ‘12 is Better Than 6’, were there any difficulties you faced during the development and what’s different about this game compared to similar titles?
The biggest challenge during the development of the game was the struggle with our uncertainty that we were doing something cool . But over time , more and more supporters and fans of the game assure us that we were doing something really interesting
So in one sentence sum up why the visitors on our site should go out and buy ‘12 is Better Than 6’
Our game is able to give everyone an unforgettable visual and gaming experience , dashing story and an excellent soundtrack .
What are the biggest achievements and challenges you’ve had to face as an Indie Game Studio?
Our biggest achievement is ability to do what we like, because people on the planet are unhappy mostly due to the fact that every day they have to go to unloved work .
So what’s next for Ink Stain Games Are you looking to start work on the next title to add to your collection, or will you be taking a break for a while?
We have a few ideas for the following titles , which we would like to do. But now it’s all only about 12 is Better Than 6
Now, as Invision Game Community is powered by students and as they’re our target audience, what advice would you give to budding young students wanting to get into the industry?
Keep study. Learn everything: your speciality, upgrade your communication skills, go to workshops, keep reading . Learn everything you can and improve your skill. Skill – is the most valuable thing of all.
And one last random question; is it a bird, is it a plane?
It’s a dead gringo, amigo!
Checkout and support their Kickstarter here