The latest patch for ROME II hits today and will automatically download for players via Steam. This is the most significant gameplay-enhancing patch yet, bringing framerate improvements to high-end systems, and substantial gameplay, AI and behavioural improvements, particularly in settlement and siege battles.
Among other AI improvements, players will now find the attacking siege AI more active, more likely to employ battering rams against gates, and more conservative in how it commits its generals in gate and wall assaults. It will also use a wider range of units when attempting to burn down gates.
This patch also brings the first in a series of targeted unit rebalances. Among other units, infantry small-arms ranged units and the barbarian Naked Warrior unit have been readdressed. Disciplined units (such as Legionaries and Hoplites) now have a Formed Attack ability, which keeps them ordered in melee, and all units now hold formation much better.
The patch contains tweaks and improvements in many more areas. For full details of these, please check the patch notes at http://wiki.totalwar.com/w/Total_War_ROME_II:_Patch_7