Inventive, addictive puzzle-platforming gameplay with fun new twists inspired by The Lost Vikings, Braid, and Portal!
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You play an unassuming green blob named Filo who has an incredible ability: to control his many, many clones — called the “ME.” These clones possess all sorts of fun abilities that can be used to solve puzzles throughout the game. As you progress further through Filo’s adventure, you will find a variety of new types of clones. Understanding and harnessing their unique powers are key to your success.
Filo’s multiplicitous adventure takes him to a fantastical world, presented in a fun art style that combines adorable characters with the world’s mysterious atmosphere.
Reaction quotes and photos from the showcase
Our team has always loved puzzle games, and marrying them to platformers has always been a natural combination that’s given us such games as The Lost Vikings, Braid, and Portal. Our ultimate goal with So Many Me is to create a brand new and fun puzzle-platformer that takes what we love from the genre and wraps it around a fresh new mechanic that players haven’t seen before.
Will you be able to get the item in the room behind the enemy ?
Because we love So Many Me, and we want to not only deliver the best possible gaming experience, but we want as many players as possible to be able to try it for themselves.
The game is now 80% complete for PC/Mac/Linux! We’ve spent the last two years building the game from the ground-up, and we couldn’t be happier with how it looks — but as game developers and enthusiasts alike both know, that last 20% is always the hardest part!
With Kickstarter and your own feedback, however, the possibilities for that last 20% are near-endless. With your support, we have a chance to not only finish the game, but to make the entire game better. We’re not just talking about polishing bugs — we’re talking about adding new material, new gameplay, and even brand new mechanics to the game!
In addition to that, a successful Kickstarter campaign means we can achieve our dream of releasing So Many Me on as many different platforms as possible, including Playstation 4, Playstation Vita, and the Wii U (complete with unique Wii U GamePad functionality).
Our plan on using the money (In case the project is funded:)
No matter what happens, we at Extend plan to build and release the best possible game with all the resources available to us.
So Many Me presents a fun new gameplay mechanic that grows across the adventure as you explore the world and solve progressively intricate puzzles.
You start with a single character, Filo. As he travels through each level, he will discover more ‘ME’. The ME are creatures that look exactly like Filo, replicated by an unknown ancient power. All of them, including Filo, will follow each other’s move and repeat each other’s action.
Filo and the ME move in sequence. You will take control of whoever is at the front of the group and the rest will follow one by one.
Transform and Recall
Your first ability in the game allows you to create platforms anywhere you want at the expense of a ME. Every ME can Transform themselves into a stone block, letting the rest of the group latch onto it and get up to higher areas that would normally be unreachable.
Once you’ve transformed a ME, you can use the Recall ability to reverse the transformation and return the ME back to the group. You can Transform and Recall multiple ME at once, gaining access to higher and higher areas as you progress through the game.
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And More Powers!
Aside from Transform and Recall, you will discover new transformation abilities as you progress through each chapter. Learning the master these forms and use them in sequence is key to solving the game’s many puzzles.
For example, these red flowers dot the landscape and can shoot out deadly poisonous spores that can prevent you from using ME abilities. The only way you’re getting past them is to distract them with your Luna form, using the moonlight to change the direction of the spores and move safely past!
Join The Ride!
Filo and his army of ME aren’t the only things you’ll be able to use to complete your quest — there are TONS of interactive objects you’ll run into in So Many Me. Some are obstacles that need to be bypassed, while others are keys that help you solve puzzles. One of the devices we’re introducing through this Kickstarter is the Gene Splicer, capable of creating massive and powerful creatures that Filo can ride.
That’s right! RIDES! Each rideable creature has its unique abilities, but are limited in mobility thanks to the bigger size. Use rideable creatures to solve special puzzles and to smash through pesky obstacles on your way to the goal!
Earn Your Rewards!
In addition to completing So Many Me’s Story Mode, each level also contains three secret items for you completionist-types out there! Some of these are easy to find, others are well-hidden, but all of them require you to solve a puzzle before you can collect them! Find an Ark Seed to increase the number of ME you have! Find an Artifact to gain a unique new skill! Find a Costume and customize the appearance of your ME!
Speaking of costumes, there are also all sorts of them just waiting to be found! Each individual ME you find can be customized with outfits, and you can earn special outfits depending on your pledge tier!
Giant Boss Monsters!
Filo’s adventures take you all across a sprawling fantasy world, and you’ll end up facing more than just tricky puzzles and pitfalls during your quest! Case in point: While exploring a deep cave system in the first chapter, you soon come face-to-face with a massive plant-monster with a particularly strong desire to devour all intruders that venture into its lair!
This is just one of our boss levels that lie at the end of every chapter in So Many ME. Right now, the game is planned to have five chapters — but depending on how much support we get during this Kickstarter, that number can go up!
The story takes place on the lush fragment world of Xio, one of many smaller pieces of a larger world that have broken off into orbit.
Our Art Director has worked very hard to create a visual feel for the world of Xio and So Many Me that is as unique as possible, pulling inspiration more from his own childhood adventures than any game or film. The result is a warm and inviting palette, a cozy atmosphere, and a sense of fun and mystery that harkens back to our formative years, when the world was still big and ripe for exploration.
This approach to the game world has also helped drive the design of the game and feeds directly into the allure of puzzle-platformers: to explore a fun new world, discover new and exciting things in it, and then to understand how all the pieces all fit together.
The storyline is divided into five chapters, each taking place in its own distinctive environment. Whether it’s a mysterious forest on a sunny afternoon, or a midnight trek through an old abandoned mine, each chapter has been built from the ground up to look and feel different, complete with its own fun musical accompaniment and special puzzle mechanics.
Chapter 2: Just another sunny afternoon in a mysterious forest!
Chapter 3: Take a dive down a dangerous old mine!
Chapter 4: Take flight on giant birds to explore the mysterious Sky Factory (work in progress)
Chapter 5: Try to stay cool as you explore the molten depths of an active volcano (work in progress)