With the fate of Tyria at stake, players will return to the Crystal Desert to confront Balthazar and his Forged legions.
ArenaNet™, publisher and developer of the acclaimed Guild Wars franchise, today announced that Guild Wars 2: Path of Fire, the second expansion to Guild Wars 2, is now live. The highly-anticipated expansion is available at digital and retail stores across North America and Europe. Path of Fire comes to PC just two months after the conclusion of Living World Season 3 and just in time for the Guild Wars 2’s 5th anniversary.
To mark this milestone, ArenaNet also released an infographic today highlighting the impressive milestones that Guild Wars 2 has achieved over the past five years. Since its launch in 2012, the game has welcomed over 11 million players globally who have created over 53 million characters, while earning a staggering 78 trillion total experience points over more than 61 free content releases and one expansion.
For veterans and newcomers alike,Path of Fire delivers a vast new region that takes players across magic-drenched desert plains, ancient temples and ruins, and beautiful oases. Tyria’s very existence is in danger, as Balthazar, the god of war and fire, and his Forged legions descend upon the Crystal Desert and adjoining kingdom of Elona in their relentless hunt for Elder Dragons. To preserve the balance of magic and protect Tyria, players must hunt down and halt the rogue god and his army on their path of terror and destruction.
“We’re thrilled to be bringing players back to the Elonian desert region, the setting for the Guild Wars: Nightfall campaign, after 250 years and dispatch them on their most daring adventure yet,” said Mike O’Brien, co-founder and president of ArenaNet. “We have packed Path of Fire full of exciting features and immersive content that gives players alternative ways to experience Guild Wars 2, including new mounts and elite specializations for each of the classes.”
Building upon the mastery system that originally debuted in Heart of Thorns, ArenaNet introduces mounts to Guild Wars 2 for the first time in Path of Fire. More than just convenient modes of transportation, mounts are true companions and allies that allow players to solve puzzles, approach battles and more fully explore Tyria in unique ways.
There are four types of mounts that players can unlock and train using the max-level Mastery character progression system, including:
- The Raptor:Hardy, swift and easy to train, raptors are intelligent creatures that can cross great distances in a single leap.
- The Skimmer:Graceful creatures native to the Elon that can hover for short distances, making them indispensable for crossing large areas of treacherous quicksand or sulfur.
- The Springer: The springer’s greatest strength is their ability to make jaw-dropping vertical leaps.
- The Jackal:Elusive, magical creatures formed of shifting sands and given shape by magical runes that can dissipate into sand to teleport short distances and dash through sand portals.
With nine new elite specializations, one for each of the professions, players can continue to customize their level-80 characters with unique playstyles, weapon choices, and traits. The elite specializations are Weaver (Elementalist), Holosmith (Engineer), Firebrand (Guardian), Mirage (Mesmer), Scourge (Necromancer), Soulbeast (Ranger), Renegade (Revenant), Deadeye (Thief) and Spellbreaker (Warrior).
Everyone who purchases Guild Wars 2: Path of Fire will receive a Max-Level Boost to instantly raise one character’s level to 80 and provide gear and gold to help them begin their journey. Head to the Crystal Desert today to experience this content-rich expansion!
More information and press assets for Guild Wars 2: Path of Fire, please visit: