We could go back to the days when consoles where simply consoles and not entertainment systems, which feel more like a PC, with it’s constant OS and Hardware updates. You could say back then games had no way of being patched and updated, no way to add DLC and such, games had to be 99% tested, Quality Assured and released as a full game (Finished and no need for season pass to add story’s to tie tin elements of the game, or extra maps etc).
So you can look at the past and make a wise judgement to why we are seeing games being released with huge patches, bugs and so much more which will see your hard earned cash being sunk into a very large hole. We personally know that Developers use what are classed as development kits, that are given to them from the console manufactures Microsoft, Sony and Nintendo, these development kits are a lot different to what we have sitting under our TV’s.
For one, the dev kits are not updated with the latest hardware updates that we have sent to us, they do not contain the latest OS updates either. Games take many years to create, so altering the dev kits during this design process would and could cost the dev teams many months of delays and a lot more revenue going out, which could effect the over quility of the game and even its possible release. We also know that the only way that developers know how their game is going to play on your home system is once they have in their hands on a retail copy of the game, which is the same game we get when we purchase it from a retail outlet.
As you know there is only a certain amount of time from production to release, and during this time the development teams try and fix what they can. You could say this is not good at all, and we would have to agree with you, however, we also have to consider who is at fault, the development teams with dev kits which do not get updated during the games development? We the gamer, always expecting more from our consoles? Or the constant need to update the OS and Hardware technical specifications to push our console further and better.
We could say all three, we reckon if a console stayed as a console not more like a PC, which requires security software, user accounts with online access, Hardware performance updates and OS updates just to please us gamers. Ultimately, we can go back to the days, when you purchased a console and that was the first and final time you would need to do anything, you plugged it in, turned it on and what you see if what you got. It simply played games, there was no way to update the OS or hardware or even patch a game, maybe just maybe, we would see a return to the good old days, 99% perfect release games, where a game would be totally finished and no need for DLC, instead we would get expansions or sequels.
We ask you this, would you prefer a console that just plays games, which was not online all the time, you only need an account to play online, was not your total entertainment package with its constant updates, games that needed patching on release and DLC to fill in the gaps. Would you not like to pop to your local console retail outlet purchase a completed system where you did not need to go online to register to play your new found console. Would if not be good to plug it in, power it up, chuck a game in and away you go. We would… would you not like the same?
To Answer the question ‘Why Are we purchasing Games, Bugged, DLC Ridden and patched to the Extreme?’ because we always expect more, but more seems to come with its disadvantages.