Clutch spent most of its existence underground crushing rock and protecting his human overlords from falling rock as a mindless, nearly indestructible mining robot. After stumbling upon unexplored ruins with strange markings, it gained the power to escape and punish its masters — now it’s a woke AF killing machine.
Rumbling through the Arenas, Clutch spreads the pain amongst foes, using its Barrier Active Ability to protect itself and allies in team modes and its Still Defense Passive to gain an advantage over other Champions.
Clutch was built to deflect the toughest mining conditions and smash boulders. The Awakened Automaton is certainly capable of deflecting your rockets and smashing your dreams of becoming Champion.
Check out the trailer, screenshots, and additional details below. For even more info on Clutch, visit www.Quake.com.
REMINDER: Closed Beta is currently underway for an initial group of testers, and will expand in the coming days to include more players (under NDA). Sign-ups are still open, and we want to welcome many more in to play. Players who want to frag before release should sign-up for the Beta at www.Quake.com.
CHAMPION PROFILE: Clutch – Awakened Automaton
- Starting Health: 150
- Starting Armor: 50
- Speed: 320-360-400
Active Ability – Barrier: Whether you’re in team games and want to protect allies, or just need a quick save in Deathmatch, throw down Clutch’s Barrier Active Ability to block incoming attacks for a limited time. This large force-shield once protected organics and drills in the mines, but in the Arena, it serves as a solid defense against enemy Champions.
Passive Ability – Still Defense: Got some aggressive, rocket-happy bunny-hopper coming at you head-on? With Clutch’s Still Defense Passive Ability, stand strong and gain 20% damage reduction against incoming attacks while walking or standing still. In addition, running forward without changing direction will increase your speed. Handy in the mines, devastating in the Arenas.