Cities: Skylines sells more within 24 hours than any previous game in the Paradox catalogue!
Paradox Interactive and Colossal Order, currently gaming’s proudest parents, have today revealed that Cities: Skylines, the critically and commercially acclaimed city simulation game for PC, Mac and Linux, has sold an incredible 250,000 copies, including pre-orders, in its first 24 hours on sale, shattering sales records for every previous game in the Paradox catalogue released within the same period of time.
Commenting on the success of Cities: Skylines, CEO of Paradox Interactive Fredrik Wester said, “We would like to offer our deepest and heartfelt thanks to the community for their passionate support and to let them know that we are committed to supporting this wonderful game for years to come, in much the same way that we have for our Crusader Kings and Europa Universalis communities. We knew that we had a great game on our hands and so to be able to continue to provide fans of the game with a multitude of new content for it going forward is fantastic.”
Wester then went on to talk about their relationship with developer Colossal Order. “Our congratulations and thanks must also go to developer Colossal Order for making what is being widely described as the new benchmark of the city building genre. We have forged a strong partnership with them over a number of years through the release of Cities in Motion and Cities in Motion 2, and I am happy to see such a talented team now being widely applauded for their unmatched passion and skill.”
CEO of Colossal Order Mariina Hallikainen commented, “We at Colossal Order are absolutely thrilled to see so many players enjoying Cities: Skylines and that the Steam Workshop is filling up with amazing content from the modders. We are feeling very happy and proud and can’t wait to continue working on Cities: Skylines together with the community!”
Cities: Skylines is now available for purchase for $29.99, with a deluxe edition available for $39.99 that includes five in-game historical monuments.
For more on Cities: Skylines head to www.citiesskylines.com