First-person psychological thriller based on real events and stories debuts at UK most important developer’s conference in July
LKA.it, an independent developer based in Florence, Italy, is proud to announce its presence at Develop 2015 to showcase their first game: The Town of Light.
The game is a first-person psychological thriller set in the Volterra Psychiatric Asylum, shutted down in 1978 together with all other Italian asylums.
The Town of Light aims to explore what’s really happened inside those wall in the fictional eyes of Renee’s, an imaginary 16 years old girl that suffers of schizophrenia.
The adventure starts at present days, Renee is coming back to the asylum, now derelict, to trying to find her long forgotten memories…
Renee’s voice will guides the player, which will experience the game through her eyes, her fears and her personal drama whilst exploring an environment full of real documents and locations as they were back in time as well as they are today.
“You do not know where you are, who you are and what’s going on. Are you imprisoned, or you are ill? One thing for sure is that you are alone in one of the creepiest place in the world often named – the place of no return – ” said Luca Dalcò, founder of LKA.it
LKA.it has recreated thousands of square meters of the original building and dozens of hectares outside, to immerse the player in an environment that will led him to reflect the true meaning of mental illness at times when not a lot was known.
The Town of Light is a game that want to keep memories of what’s happened alive, focusing on mental illness issues that exists in our society.
The Town of Light has been developed with Unity game engine for PC, Mac, Linux and will be release in Fall 2015.
- Inspired by true stories that happened in one of the biggest asylum in Europe
- Over 7000 square meters of the real Volterra asylum carefully recreated
- Extensive research of real clinical documents with interviews to both doctors and patients
- Nonlinear gameplay experience will allow different evolution of the main story
- Native support for Oculus Rift
- Best Story and Storytelling award at Paris Game Connection 2014
- Geekie Awards Los Angeles 2014 finalist