Carrie Patel, the Game Director of Avowed, recently gave us a detailed look into the gameplay of Obsidian’s upcoming fantasy action RPG. The game features dynamic combat, thoughtful reactivity, and a “colourful, vibrant, strange” world set in the Living Lands. Avowed continues Obsidian’s signature style of creating games with deep themes and player choice at the forefront.
In Avowed, you will make narrative decisions that can impact changes in the game down the line. The game also offers choice in combat. Gabe Paramo, the Gameplay Director, discussed how varied your weaponry will be, including melee weapons, ranged guns and bows, and magic-based wands (even dual-wielded wands!). Combat is flexible, allowing you to quickly change loadouts for enemy encounters. Swappable load-outs mean you can approach combat however feels right to you.
Matt Hansen, the Art Director, explained how the Living Lands is a mysterious island made up of wildly varied regions offering visually diverse backdrops and intriguing settings to explore. With secrets hidden throughout the regions, you’ll take in barren deserts, verdant forests, blighted wastes, volcanic biomes, and more.
For more information on Avowed, make sure to tune in to the Xbox Podcast on Monday, January 22 for an exclusive interview with some of Obsidian’s developers, offering even more information on the gameplay reveal.
Avowed is set to launch this fall for Xbox Series X|S, PC, and Cloud, and will be available on Xbox Game Pass and PC Game Pass on day one.
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