MicroProse, renowned for its legacy in simulation and strategy gaming, is excited to announce Battlefall State of Conflict, a fast-paced real-time strategy (RTS) game set in a post-apocalyptic world. Developed by independent team Kyoto Video Game Concern, this 80,000 work-hour project channels the gritty atmospheres of Mad Max and Terminator into a strategic battlefield experience.
In Battlefall State of Conflict, players take command of one of three unique factions: the disciplined Earth Forces Network (EFNET), the resourceful Scrappers, or the merciless Synthetic Enhanced Lifeforms (SEL). The game’s signature Battlefall Upgrade mechanic allows players to customize their forces during battles, creating limitless strategic possibilities. With no building or population caps, each encounter offers a fresh, unpredictable challenge.
Prepare for tactical warfare, resourceful adaptation, and a battle for supremacy in a world decimated by advanced weapons. Battlefall State of Conflict promises to deliver the immersive RTS experience that MicroProse fans know and love, now reimagined for a new generation.
BattleFall Publishing Announcement Trailer
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