The team behind Mistfall Hunter has released a major development update, officially confirming that the dark multiplayer experience is coming to PlayStation 5. Alongside the announcement, the studio revealed that the global launch has been rescheduled to July 2026.
Rather than staggered releases, the game will now launch simultaneously across PS5, Xbox and PC — a move aimed at ensuring parity and a polished experience across all platforms from day one.
PS5 Version Officially in Development
Active development on the PS5 port is already underway, with the team confirming that the console version will launch day-and-date with Xbox and PC this July 2026.
This unified release strategy should help maintain balance across the player base, particularly important for a title built around both PvP and PvE systems.
Combat Overhaul – A Major Shift in Direction
One of the biggest changes revealed in the update is a significant combat overhaul.
The developers are moving away from the previously implemented “energy-exhaustion” mechanics, which had drawn mixed feedback from the community. In its place, the team is introducing a freer, more fluid combat system designed to feel less restrictive and more responsive.
For players who found stamina-style systems limiting or punishing, this shift could dramatically change the feel of engagements, particularly in high-pressure PvP encounters.
New Class and System Improvements
The update also introduces the Withered Knight class, expanding build diversity and offering new strategic options for players. While full details are still being rolled out, the class appears designed to add further depth to team compositions and battlefield roles.
Beyond new content, several system optimisations have been implemented based on previous community feedback. The developers have emphasised that player testing has played a central role in shaping the game’s direction.
Updated Testing Roadmap
Alongside the platform news, the studio shared a revised testing schedule:
- April 2026:Â Small-scale, invitation-only technical test
- June 15, 2026:Â Beta 4 Test during Steam Next Fest
- July 2026:Â Simultaneous global launch on PS5, Xbox and PC
The additional development time is being used to refine the delicate balance between PvP and PvE mechanics — a crucial element for any extraction-style or shared-world economy-driven game. The team also highlighted ongoing work to stabilise and future-proof the in-game economy to support long-term health post-launch.
Aiming for Long-Term Stability
Rather than rushing to market, the developers have positioned the delay as a strategic move to ensure the game launches in a strong, stable state across all platforms.
Balancing competitive systems, maintaining fair progression, and preventing economic imbalance are notoriously complex challenges in multiplayer-focused games. The extended timeline suggests the team is prioritising longevity over speed.
Players interested in following the project can find the full developer roadmap and additional details in the latest dev log via the official website.
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