Riot Games will reveal VALORANT Patch 4.07 tomorrow that will include changes including new LATAM servers, weapon and store updates, new AFK detections and various bug fixes.
You can find the full patch notes below. The patch will go live at 9am on Wednesday 13th April.
SERVER UPDATES
Added a new set of servers in Latin America, which should help with latency in that region
Scheduled to turn on not long after 4.07 is live!
WEAPON UPDATES
Bulldog and Stinger now delay firing inputs while bringing up the weapon to aim down sights (ADS)
Prevents you from getting burst mode accuracy improvements before they finish raising your weapon.
Adds a slight cost to the decision to switch to burst firing mid-combat.
You can still begin firing immediately while switching back to full auto/hip fire mode.
Ability-based weapons* can now also be input-queued to equip after the current action
*This includes: Chamber guns and ultimates for Neon, Jett, and Raze
STORE UPDATES
Load times for the VP purchase page should now load in a matter of seconds (previously, it would take more than thirty seconds in some instances)
SOCIAL UPDATES
Added new detections for different AFK-like behaviors in rotating game modes
BUGS
Agents
Fixed a bug where Yoru could use a weapon immediately at the end of his ultimate by exploiting an unwanted interaction with ropes
Fixed a bug where it was possible to defuse the Spike while channeling abilities
Skye’s Seekers can once again break through the destructible doors on Ascent
Social
Fixed a bug where comms-restricted players could not listen to team voice chat
Fixed a bug where players were not always immediately removed from the game after being banned
Competitive
Fixed a bug that was causing performance bonuses to show at incorrect times
Gameplay Systems
Fixed an issue where briefly tapping the “Use Spike” button to plant the Spike could cause you to end up holding the Spike instead of your last equipped weapon
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