Video game developer and publisher Riot Games has announced updated figures from the recently ended closed beta period of first-person PC game, VALORANT, officially launching worldwide on 2nd June. Over the course of the game’s two-month beta testing period, an average of nearly 3 million players logged on each day to play VALORANT. Fans who were unable to secure access to the much sought-after closed beta demonstrated their enthusiasm for the stylish tac-shooter by watching a total of more than 470 million hours of VALORANT streams on Twitch, the world’s leading service and community for multiplayer entertainment, and Korean video-streaming service AfreecaTV.
After its closed beta went live on 7th April, VALORANT quickly established itself as a fan-favorite among the global first-person shooter community, making history on day-one by breaking Twitch viewership records with 34 million hours-watched in a single day. VALORANT’s Closed Beta also surpassed a total of 1.7 million peak concurrent viewers, a record second only to Riot Games’ 2019 League of Legends World Championship Finals. Despite unexpected global deployment challenges imposed by the COVID-19 pandemic, Riot Games delivered on its commitment to VALORANT’s growing global community by prioritising the on-going closed beta rollout to regions around the world, including: Brazil, Europe, Korea, Latin America, North America, Russia, and Turkey.
“We’re blown away by the level of enthusiasm, passion, and support we’re seeing from the VALORANT community in these last days before launch,” said Anna Donlon, Executive Producer of VALORANT at Riot Games. “Our hope as a team was that our years of effort and focus would earn us the trust and respect of the tac-shooter community, and we cannot wait to kick things off and get started on June 2!”
VALORANT will launch on 2nd June 2020 to most regions worldwide as a free-to-play game of precise skill, high stakes, lethal gameplay, and clutch moments. VALORANT pits two teams of five players against each other to win a round-based, attackers vs defenders, best-of-24-rounds gunfight. Ensuring high-fidelity gameplay and maintaining competitive integrity matter most in VALORANT, so Riot Games invested in an unprecedented, best-in-class technical back-end to support the game, including: dedicated 128-tick servers for all global players, for free; a custom-built netcode in pursuit of precise hit registration; server authoritative game architecture and proprietary anti-cheat prevention and detection from day one.
For additional details about VALORANT visit www.PlayVALORANT.com.
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