SOEDESCO has announced several big updates for Truck Driver that are a significant improvement to the game. Both SOEDESCO and development studio Kokku is dedicated to further develop the trucking experience. Truck Driver gets a completely new Visual Damage System, an entirely reworked AI System and the current game engine’s version is being updated. The game was released on PlayStation 4 and Xbox One in September 2019 and will also come to Nintendo Switch and Steam. The updates will be implemented into all these versions. SOEDESCO released three videos explaining the upcoming updates in detail.
Watch the Visual Damage System video:
Watch the New AI System video:
Watch the Unity Engine Upgrade video:
Watch the trailer here:
Visual Damage System
The new damage system in Truck Driver adds visual damage to the player’s trucks and AI vehicles. In the current version of Truck Driver, players see the damage their truck has sustained on the SatNav. There’s chassis damage, engine wear and tire wear. These damages have impact on gameplay as well. Tire wear increases the braking distance, chassis damage results in steering deviation and engine damage breaks the engine. The upcoming update visualizes damage in 3D, by showing scratches and dents at the exact spot the truck was hit. AI vehicles also display accurate visual damage.
New AI System
A completely new AI system in Truck Driver adds several significant improvements to the AI cars and pedestrian AI. This system introduces individual driver behaviour types, such as aggressive drivers and cautious drivers. The pedestrians in Truck Driver now cross the streets and react to traffic. Additional types of AI vehicles, such as trucks and tractors are added and there’s a more realistic distribution of vehicle types and traffic throughout the map, with dense cities and quiet rural areas.
Unity Engine Upgrade
Truck Driver is currently running on Unity version 2017.4. This is upgraded to version 2019.2. The upgrade brings a better-optimized game, which results in smoother frame rates, fewer stutters and, most importantly, the ability to add new features and content easier. It reduces file sizes for patches and brings an overall improvement in graphics with better shaders and textures.
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