Surgical Scalpels has recently revealed their impressive RTX tech demo which showed off the potential possibilities of added realism in their tactical Multiplayer FPS, Boundary.
With the team’s aspirations to provide the best In-game realism and visual perception in an environment where both lighting and surface reflections require different texture effects, developer Surgical Scalpels presented their example of the potential of real-time ray tracing in Boundary at the DXR Spotlight contest in China.
Boundary will be launching on PlayStation 4 and PC in 2020 and a launch date will be announced in the coming weeks
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