SuperScale unveils startling new research about the mortality rate of mobile game development. Based on data from SuperScale’s Good Games Don’t Die white paper published today, it reveals that a staggering 83% of launched games die within three years, and 43% of games…
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Tomb Raider Fan Creates Smells Inspired by the 1996 Classic
To celebrate the 30th anniversary of Tomb Raider, long-time fan Liam R. Findlay has taken…

