There are many industries which went through a change, from consumer appliances to automobiles, since the advent of the microprocessor in the 1970s. Of course, board games weren’t the exception and they’ve soon received electronic computerized upgrades thanks to inexpensive…
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The Gamification of Leisure and User Engagement Trends in the 2026 Digital Economy
The digital landscape of 2026 is defined by convergence. A decade ago, our online lives…

