The gaming industry at this point isn’t a stranger to games releasing in Early Access just like Towers of Aghasba and then having the players come along for the ride up until its official release. I’m not one to turn down the opportunity to play a game in Early Access and when I stumbled across the trailer on YouTube I knew Towers of Aghasba was right up my street. A role-playing, adventure game that throws in survival elements and world-building.
It was something that I knew would tickle my fancy as I do love these sorts of games. I have played many of them, such as ARK, The Forest, and others so I kind of had a rough idea of what to expect. So, after a quick download, I sat down and dived into Towers of Aghasba.
Decades after the Shimu people were forced to flee their homeland due to the invasion of a mysterious force known as the Withered, the Shimu have returned to reclaim their rightful home: the fantastical island of AGHASBA. As a junior architect, it’s your job to rebuild the villages of your once-mighty civilization and bring Aghasba’s once-thriving ecosystems back to life. Explore a stunning open world filled with majestic creatures and quirky characters.
Nurture withered lands into vibrant ecosystems and flex your creativity as you build a thriving civilization in balance with nature. Do this Solo or invite friends to co-op multiplayer to craft, harvest, and cosy up together.
Similar to of breath of the wild you can traverse varied terrain but scale colossal mountains, gliding around and swimming. You can also befriend a number of the strange creatures that inhabit Aghasba but be wary of the Withered and deadly creatures that also call Aghasba home. When you first arrive the land is infested with the Withered (a dark force that absorbs the life from all it touches). Crafting weapons, armour, and elixirs to ready yourself for the withered land so that you can stand a chance against the bloodthirsty monsters.
Rebuilding the Shimu civilization from scratch is no easy task. It is also a grindy process from the get-go. However, when you get into it you’ll get to build sprawling settlements that come alive with members of the Shimu tribe. It’s also incredible how Aghasba literally is your own creative sandbox because you can build on pretty much all the surfaces you see and construct villages in whatever way you see fit.
I love that as a player you get so much freedom to build as it is one of the things in these base-building games that I love to do. The main goal will be to get the ecosystems back up and thriving, this can be done by replanting various seeds that you come across while exploring and by getting rid of the withered-in areas where the life has been sucked out of it. When you get into the middle to late game, you’ll see the pure beauty of Aghasba as you watch the new ecosystem you have made thrive and come to life.
Graphically Towers of Aghasba is gorgeous. I love the art style, creature/character design as well as the world design. Towers of Aghasba is beautiful from the get-go and only gets better the more you play. If you can get over the bugs and odd gameplay glitches (due to early access) then you are in for an amazing time. Audio it’s nice to have dialogue on the characters however I don’t understand a single word they are saying as I believe they are speaking a made-up language and you just have to read the text to know what they are saying.
Apologies in advance if they are actually speaking a real language but it sounds awfully familiar to simlish. Nevertheless, it is still nice to have a narrative it is kind of like using the monster hunter language when playing Monster Hunter you don’t know what they are saying but it’s nice to have audio.
Towers of Aghasba has gotten you covered when it comes to replay value, there is so much on offer in Towers of Aghasba that you will be spending hours crafting your world, and villages and discovering what’s on offer. There are loads of quests that you can do and there is plenty to hunt, tame, and conquer. I feel like every time I jump on I find something new and when playing co-operatively it makes Towers of Aghasba so much more fun and enjoyable.
I highly recommend persevering with Towers of Aghasba‘s early hours as once get over the early game grind it opens up and becomes an entirely better game. Consider the early part of the game a long-winded tutorial that sets you up for the best parts later down the line.
Conclusion
My early verdict for Towers of Aghasba is it’s a solid starting point but has a few hiccups that need ironing out while it is in Early Access. Exploration is a joy and with Towers of Aghasba‘s gorgeous visuals, it is easy to get lost and just love the exploration element. It’s an interesting mechanic that you get to return life and an ecosystem to the world. The stuff that you see in the trailer is what you get in a lot of games but you do get to start crafting the world straight from the get-go.
With all survival & crafting games, there is a heavy emphasis on tools that break and the need to get better versions of the tools but it does get frustrating when combined with the struggle of finding the resources needed to get certain buildings and tools. After a hefty amount of hours, you kind of get used to knowing where to find things but early game it is annoying.
The online multiplayer elements are good and encourage teamwork, you can have up to four players visit your island and help out The Devs have shown a roadmap for Towers of Aghasba and it looks promising so I will be sticking around and continuing my journey to release. For this reason, I would recommend Towers of Aghasba even more so if you like survival games.
Towers of Aghasba Trailer
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