βAnother ARPG? Really?β I hear you groaning. But then Grimlore Games and THQ Nordic hit us with Titan Quest 2 in Early Access, and suddenly, nostalgia strikes like a lightning bolt from Zeus himself. The original Titan Quest carved its niche as a myth-driven ARPG with sun-drenched visuals, epic monsters, and skill systems that encouraged experimentation. Nearly twenty years later, itβs backβand Early Access is our first look.
Back to Olympus
Stepping into Titan Quest 2 feels both familiar and refreshed. This isnβt a simple remaster; itβs a modern ARPG built on Unreal Engine 5, with smoother combat, richer environments, and deeper character customisation. From the sunlit shores of Hellas to the shadowed temples of Olympus, the world feels alive, dangerous, and dripping with myth.

Combat and Masteries
The dual-class mastery system returns, allowing you to combine two masteriesβEarth, Storm, Warfare, and Rogue (coming soon)βfor hybrid builds that mix spells, physical attacks, and buffs. Combat is responsive: dodging, countering, and timing skills matter, especially against smarter AI that flanks and ambushes. Mythical creatures like harpies, gorgons, and cyclopes challenge players in thoughtful ways.
Loot and Progression
Loot is rewarding. Green and blue items drop often enough to experiment with builds, while rare items tease just enough to keep you hunting. The modifier system lets you tweak skills for damage type, effects, and visuals, offering freedom to craft unique characters. Even in Early Access, the progression feels satisfying.

Visuals and Sound
The gameβs visuals are stylised yet detailed: sunlight gleams off marble columns, shadows flicker in temple ruins, and monsters look vivid but grounded. Audio complements this perfectly, with ambient sounds, creature roars, and orchestral music that heightens tension without overwhelming gameplay.
Early Access Reality
This is Early Access. Some features are incomplete: multiplayer is functional but rough, character creation is limited, UI tooltips can misbehave, and camera rotation isnβt perfect. Bugs and polish gaps exist, but the foundation is strong. Grimloreβs roadmap promises more content, refined mechanics, and additional masteries before full release, with player feedback actively shaping updates.

Comparisons and Positioning
Compared to todayβs ARPG heavyweights like Diablo 4 and Path of Exile 2, the game feels approachable yet deep. It doesnβt overwhelm with live-service mechanics or endless currencies. Instead, it offers a mythological sandbox to explore, experiment, and battle legendary creatures, balancing accessibility and rewarding combat.
Early Impressions
Even incomplete, Titan Quest 2 is compelling. Hours slip by chasing loot, experimenting with hybrid builds, and exploring Greek-inspired landscapes. The rough edges are visible, but the promise is undeniable. This is the kind of ARPG that reminds players why they fell in love with the genre: freedom, challenge, and progression.

Looking Forward
Grimlore Gamesβ roadmap includes new chapters, more masteries, crafting, mounts, full multiplayer, and expanded loot systems. Early Access gives players a chance to watch the game evolve in real time, shaping their heroβs destiny alongside the development process.
Final Thoughts
Titan Quest 2 Early Access is a promising blend of nostalgia, myth, and modern ARPG design. Rough edges exist, but the foundation is solid, the world is vibrant, and combat is satisfying. For fans of the original or anyone seeking a myth-rich ARPG that rewards experimentation and skill, this is one to watch closely. The adventure has begun, and itβs worth diving in.
Titan Quest 2 Early Access Trailer
Read more awesome previews >>here<<.
Game code was provided by the Publisher.
I reviewed it, and then it was edited by my partner.



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