I’m not really much for puzzle games, mostly because I’m too stupid for them … well okay, that is the way I summarize the situation, but in most cases I’m either too lazy to think or I get stuck and…
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Who really wants cross-platform mobile gaming?
Cross-platform multiplayer in the context of console/PC games is a concept I can fully understand. After all, the inputs and power for any of these systems are pretty much the same, despite the ongoing war of words between the different…
PHONES BEFORE BONES
PHONES BEFORE BONES: 10 PER CENT OF MILLENNIALS WOULD RATHER BREAK A BONE THAN GIVE UP THEIR PHONE FOR THE DAY Damaging a mobile device draws a powerful emotional response from over 95 per cent of the UK population Half…
We Need More Battle Royale Games
Imagine if McDonalds’ only competition was Wendy’s and there was no other fast food restaurant out there. Imagine if Playstation only had competition from Microsoft and did not have to worry about other platforms existing. What if the Mars bar…
Sayonara!, PS VITA Ohayo! Next Gen
It has been old news that the Playstation Vita has been a dying breed; in the West at least as the Japanese developers still make games for the Eastern gamers and their love for handheld gaming. But nowadays, it’s becoming…
Top 5 PlayStation games in 2018
The beginning of a new year is always followed by joy, merriment and excitement. For most avid gamers, excitement comes in the form of spanking new releases from the different gaming companies all around the world. Whether it be a…
Making a case for linear games
We have reached a point in today’s gaming market where buzzwords like “open-world” have become something of an expectation, rather than a novelty. Whilst this is not necessarily a standard used across the board, as yet, it is certainly the…
11 Highlights from Insomnia 62
This weekend, myself and a band of brave warriors from the Invision Game Community war camp set out on an epic expedition to the NEC in Birmingham to brave the hordes of fans descending on the UK’s biggest video games…
The Future of the “Atelier Series” (is there any?)
With the recent release of the “20th Anniversary game” from Gust and of course my review of that game in particular, I can’t help but wonder if I was playing a Neptunia game or an Atelier one. The fact of…
Could Tomb Raider Bring back my love for Single Player Games?
The Tomb Raider series has been a huge success since the release of the first game, Tomb Raider, in 1996. Developed by Core Design and published by Eidos Interactive (now Square Enix), the game was released on the Sega Saturn,…
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