Classic third-person action adventure game is now available for PC, Mac and Linux
THQ Nordic announced today, that Sphinx and the Cursed Mummy is out now on PC/MAC/Linux.
Full list of things that have been worked on for this release:
- • Support for arbitrary resolutions and widescreen (HD, 4K and beyond), native multi-sampling anti-aliasing (MSAA) and anisotropic filtering (AF) for crisp details at 60 frames per second.
- Rewritten 3D graphics engine in portable and modern OpenGL 3+, based on the original Xbox and PlayStation 2 versions, supporting volumetric soft particles.
- Rewritten audio subsystem for cross-platform reverb and realistic distance scaling, together with stereo, 5.1, 6.1, 7.1 and HRTF sound output thanks to the new OpenAL Soft back-end.
- Optional support for Xbox-style controllers with force feedback.
- Plug-and-play; the player can switch between mouse/keyboard and controller during gameplay at any given time.
- Full keyboard and mouse support. Added support to the interface so that buttons can be clicked and lists can be scrolled. The camera can be controlled with the mouse.
- The game is based on the PAL version of the original game, fixing the notorious save game bug of the NTSC version.
- Fixed several graphical and collision-related issues that weren’t previously visible at lower screen resolutions.
- Restored HD textures, carefully repainted several GUI elements to remove pillar-boxing and cover the widescreen areas while respecting and following the original artwork.
- No GUI or HUD stretching.