Following up to the first season of The Walking Dead is no small task β how do you go about topping one of modern gamingβs biggest phenomenons? By making it incrementally more horrible, obviously. Season 2 picks up pretty much exactly where Season 1 left off, plot wise β but this time youβre playing as Clementine β which removes any sense of indirectness playing as Lee enforced.
Now itβs just Clementine and a world full of things that want to eat her. But her indomitable spirit endures, and the lessons Lee taught β for better or for worse β persevere. The overall tone of season 2 is much less hopeful than before, with all the events of the previous game weighing down every move you make. Your choices from season one do carry over and although youβre dealing with an almost entirely new cast of survivors they can make a real difference. If you donβt carry over your save data, the game just randomly makes those choices for you, which obviously cripples the personal aspect somewhat.
So how does Clementine stand up as a protagonist by herself? Well, pretty bloody well, really. Depending on how you played the first season and, of course, on what kind of choices you make as the story moves forward, sheβs either a no-bullshit hardened survivor or a quiet, repressed young woman becoming more than a little unhinged by the world around her. As usual most of the choices you make donβt affect the overall outcome, more how the central character evolves and the people around them view them. More than ever, βtheyβll remember thatβ is important, and some of the choices left up to Clem, a person still in the process of learning right from wrong, are impossible. Itβs an absolute master class in writing and storytelling, because you donβt just play her story β you experience it from her perspective.
Thatβs the most impressive aspect of season two. Thereβs no longer that fostered feeling of parental protection, now youβre right in the shoes of a lost little girl in a world full of people she canβt trust, and all the betrayals, all the injuries and horrible deaths are that much closer, that much more frightening. It takes what made season one so incredible and ramps it up β expanding on what was some incredible groundwork and doing a much better job of representing the world of The Walking Dead than the series β which, despite the acclaim, often plays out more as Eastenders with zombies.
Technically, the QTEs are significantly improved β although they remain much easier on keyboard as opposed to controller, and for the PS4 version, it would have been nice to see some touchpad integration (Seriously. Itβs one of the controllerβs best features and itβs going to fall by the wayside when it could be put to glorious use, especially in games like this). The action sequences are just as frantic, and this time youβre smaller and much more vulnerable β not to say Clementine doesnβt put up a fight. Playing as a child β even a routinely badass one β is a literal game changer. Brute force is no longer an option. The odds are stacked against you, and you will be held accountable when your choices get people killed (and thatβs definitely going to happen). Thereβs so much I wish I could gush about in this review but the reality is Iβm treading on eggshells about spoilers as it is.
You donβt NEED to play season one to enjoy season two, but honestly β itβs one of the greatest experiences of this generation, so if you havenβt, just go play it. Play it, and play it again to see all the different outcomes and dialogues. Play it to see how your choices in season one affect the events of season two. Just bathe in the most excellently created games of their kind. When a certain unexpected character reappeared in season two my heart genuinely jumped into my throat and I felt like Iβd actually just bumped into an old friend.
The cast of survivors this time around arenβt, in my opinion, as endearing as the first, but theyβre interesting in their own way and the different directions they attempt to drag Clementine in. Should she become a cold, hardened zombie slayer? Or should she leave the fighting to the grown ups and stay a little girl? The final choice of the first season was symbolic of the kind of person Clementine was going to be, and season two really puts that person to the test.
This is another excellent entry in Telltaleβs swelling stable of success, a tale of blood, survival and woe that grabs you by the jugular and infects you from the start. From the heartbreaking beginning to the snowballing cascade of tragedy at the end, all five episodes are going to grip you more than anything Telltale have offered up before, and leave you cold, empty, shocked, and, of course, hungry for another round. Iβm still waiting for the day Telltale fall short β but it doesnβt look like itβs going to happen any time soon.
Disclaimer:All scores given within our reviews are based on the artistβs personal opinion; this should in no way impede your decision to purchase the game.
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