THREAKS are back with a brand new game Battle Planet β Judgement Day, not heard of THREAKS? well I first played a game from them called Beatbuddy: Tale of the Guardians. A game that was beautifully hand-painted with an amazing living, breathing, beating soundtrack that I really enjoyed. Have a look at the video yourself and maybe go purchase it is at a bargain price.
When it came to THREAKS first game I loved the concept, design and the soundtrack, everything came together to make a good game that I loved playing. I am now hoping their new Twin-Stick shooter rogue-lite game that offers up procedurally generated mini planets to battle against hordes of enemies can bring me hours of fun-filled action.
The action starts when a prison ship crashes on an inhospitable world, and the prisoners make a frantic run for it, you quickly find out that you are not alone, with aliens and lawmen blocking your every move to freedom. The goal is simple really, survive rounds of battles and the defeat the end boss while upgrading your characters and buying better weapons. You might have already heard of this game as the game originally spent time on Android as Battle Planet VR, scored a 4.5/ 5 rating from users just over 1k downloads and costs Β£6.49.
Back to the game, the first playable character is Raider, an all-round badass, can dish out the pain, take the pain with a good amount of health and is speedy on his feet. There are another two characters to unlock Spy, who is very light-footed and can speed around the battlefield much faster. Then you have Psycho, who is slower but can dish out a lot more pain. These two new playable characters are unlocked when you defeat them in-game, as they are both bosses.
As you already know the gameplay evolves around procedurally generated mini planets to battle against hordes of enemies, but that is not everything, you are set tasks to complete like Defusing bombs, bring down a number of enemies, surviving an onslaught, being trapped and having to survive with not much space to move upon, and many other bullet-hell challenges, not to mention those Boss Battles. Everything is done by upgrading your character and using special abilities to survive. While in the heat of battle, weapons, abilities and health drop throughout the waves to help you along. However, all weapons that drop are only available for a limited time, so use them wisely and use them well. My top drops have to be the Gatling gun to mow down the enemy and the rocket launcher, for the BIG BANG effect.
You upgrade by collecting in-game currency known as chips, as you would expect chips are gained by defeating, enemies, bosses and completing challenges. You can upgrade things like health, speed and much more, the amount you acquire during each round is fare and you never get overpowered, or feel underpowered, but that does not mean that the game is easy, as sometimes the game is so damn challenging and you will find yourself dying a lot, well I know I did. If you are struggling you can go all Couch Co-oP and have your friends or partner join you and bring more bullet hell to the alien horde.
The only issues I found with the game is once you have upgraded your character and got into the high-level stages, there was not much more for me to keep on going apart from completing the game and there is no real need to replay the game. Move on there are no online multiplayer matchups, which is another let down for a game that would do rather good with this feature.
The graphics and soundtrack do the game justice, but it is not up there with Beatbuddy, I really wanted high energy/ Beats soundtrack to go along with the speedy bullet-hell gameplay and the voice acting is ok for what it is. Overall the game is what it is a procedurally generated bullet-hell rogue-lite fun experience but lacks replayability once completed.
Battle Planet – Judgement Day by Wild River Games and THREAKS is available on PC, PlayStation 4 and Nintendo Switch.
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