The first “season” for Dissidia FF NT is finally over and with that also marks the end of Season Pass 1’s lifespan. Offering six new playable characters from different Final Fantasy titles that manages to keep up with the already strong line up at release. But while the character inclusion is great, the real question is… was it worth the wait?
If you are interested in this game we have plenty more information here to dive into, we did not cover the game in a review, but we have covered many other Final Fantasy Games, just click on search and have a read of some great reviews from the staff here at IGC, now back on to answering the question… was it worth the wait?
Vayne Carudas Solidor
With its April 2018 update, the Consul to the Archadian Emperor, Vayne Carudas Solidor marches to battle. A key antagonist to Final Fantasy XII driven with the desire to become a new Dynast King. With his values to the legacy and stability of Archadia and House Solidor, he will safeguard them by any means necessary making him a very suitable Vanguard Class addition to the game. His unique move set adds a dizzying number of Combo Enders for both grounded and aerial attacks to give him an answer for most situations. While his unique EX Skill grants as much buffs the longer it is charged.
Locke Cole
For June however, we find ourselves with a treasure… a treasure hunter! And his name is Locke Cole. Utilizing his stealth to both surprise and steal from unaware foes, he uses the spoils to employ powerful attacks. Technically a thief from Final Fantasy VI but preferred to be called as an adventurer or treasure hunter with a strong drive to protect women due to his unresolved guilt over a past incident. As the Assassin Class, he can easily incapacitate his rivals with fast moving strikes befitting his role. Although his move set isn’t as grand as Vayne, his unique EX Skill delivers a unique taste to the palette as he steals from foes and use it against them.
Rinoa Heartilly
Rinoa Heartilly is your August character of the month sharing her angelic prowess to the battlefield. With her Blaster Edge at the ready and Angelo at her side, her versatility makes her a force to be reckoned with. From a distance, she launches bladed projectiles that returns to Rinoa like a boomerang while her faithful dog, Angelo provides her support. And by calling upon the sorceress power with Angel Wing as her EX Skill, she’ll be able to cast magic spells in replace of her default bravery attacks. This allows her to rain down devastating spells with more potency in her HP attacks putting her as a solid Marksman Class to the roster.
Kam’lanaut
But Kam October… Kam’lanaut joins the fray. A Specialist wielding a sword that deals elemental damage that grows stronger upon successful hits. One of the two remaining Zilart princes in Final Fantasy XI, he is the Archduke of the Grand Duchy of Jueno that rules alongside his brother Eald’narche. True to his class as a Specialist, the Zilart prince is able to power up his succeeding bravery attacks for landing hits to deal massive damage while his unique EX Skill, Esoteric Scrivening can create a magic sphere that will temporarily reduce the attack, defense and speed of your foes and disabling their use of common EX Skills. Something that can easily turn the tide of battle in your favor.
Yuna
Second to the last but definitely not one of the least, Summoner Yuna from Final Fantasy X embodies an impressive array of magic abilities for the month of December. And if Rinoa has Angelo, Yuna has Valefor to aid her in battle as the second Marksman of the character DLC. But what really makes her stand out is not because of her graciously good looks although it does help in that regard, but it’s her EX Skill with Valefor that changes depending on the amount of skill gauge present. This gives her a versatile set of moves and a second HP Attack in which normally isn’t possible. Easily making her one of my favorite characters to watch my back.
Snow Villiers
Closing the first season pass update for February 2019 is Snow Villiers of Final Fantasy XIII. Geared in his Lightning Returns: Final Fantasy XIII attire, he is the patron of the city, Yusnaan. Similarly to the unique cast of DLC characters, his unique flavor of ice and snow only shows when his HP gets low. Transforming into a powerful Cie’th to boost the impact of both his attacks and skills with the intensity of his transformation growing higher as his HP gets lower. While classed as a Vanguard in game and an Assassin in the website (fix your shit Square Enix), his obvious role as a Vanguard shows for his lack of a third mid-air jump which assassins are capable of and his slower but more devastating attack moves. Meanwhile his unique EX Skill is nothing to scoff at for its multi-stage charge attacks that could prevent a target from casting a common EX Skill and to an extent, preventing the use of all EX Skills all while decreasing their speed and being forced to target you.
Well Which Is It?
With that at a close, was it really worth it? The time or the money spent. It most definitely relies heavily on your stance towards the game as a whole. If there is little reason to keep you playing the game after a day, a week or a month, then a season pass will change nothing as it’s still the broken mess I’ve reviewed last year. It’s a hectic class-based team fighting game that rewards teamwork between friends and pubs alike but leaves little fun towards its barebones story mode and offline gauntlet mode that forces 3 vs. 3 play as opposed to the sparring mode and online that could do 1 vs. 1 and 2 vs. 2. However for the chosen few who was blessed with the forgiving game gods that loved this, this would still depend on the classes you play as and don’t play as.
As I prefer to be an in-your-face fighter, I am more inclined to be in the frontlines trying to take all the aggression or going at it from behind as an assassin to deliver the killing blows. As such, I find little reason to toy around with Rinoa or Yuna despite my adornment of the two females for my pursuit in the gauntlet. With the Season Pass as a $30 investment while a character cost at about $6 each, you can save an extra $6 with the Season Pass but would you even play with them all? They’re obviously solid picks but not everything is for everyone. Making separate purchases each a more reasonable choice that potentially saves you more should you only want half of them. But let me just say this, the time for each character’s arrival is far too large a gap to cross making it an on-and-off game experience for me as new titles come and go.
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