On Saturday, at the Lavecon Elite Dangerous fan event, Frontier unveiled a number of new features coming to the game later this year in the September and December updates, including a new in-game currency and the much-anticipated first look at the Fleet Carrier. Full details can be found on our forums here: https://forums.frontier.co.uk/forums/elite-dangerous-news/
New “In Ship” Starter Experience
A whole new starting experience right from the cockpit of a Commander’s first ship. With clearer instructions and guidance during the beginning of Elite Dangerous, the new starting flow should provide a more engaging way to learn the basics on their way to becoming fully-fledged pilots.
At the start of the experience, commanders will be guided through essential pilot training by a flight instructor from the Pilots Federation. During this training, a number of lessons will be taught to commanders, from space flight to combat.
- Basic flight controls and scanning.
- Supercruise and navigation.
- A combat exercise around a megaship.
- Culminating with the final lesson: completing a first Hyperspace Jump and docking at a Starport.
All of the training will include VO across supported languages. Veteran Commanders out there who wish to experience the training will also be able to access it in the ‘Training Section’ via the right-hand panel of their cockpit.
New Virtual Currency: Arx
Those on consoles will already be familiar with the concept of Frontier Points and, as part of the September Update, they will be reworked and re-named Arx, across all platforms (including PC). This new currency can be purchased, as well as earned by simply playing the game and participating in regular in-game activities. Players can spend Arx on items such as Paint Jobs, Ship Kits, Bobbleheads and more.
A full Arx FAQ is here: www.elitedangerous.com/help/arx-faq/