CCP Update – EVE Online Twitch Live Streaming and changes to the EVE Online Orbital Strikes in Dust 514
Nothing super formal from us this morning on the EVE Online team, (watch your Inboxes later today for some EVE Holiday news and amazing Charity news), but we would like to make sure you caught two major changes that came to EVE Online’s half-a-million players and single massive server today in EVE Online: Rubicon 1.08.
First is Twitch livestreaming integration. It’s the first iteration of adding Twitch to EVE Online and in client. EVE has a rich tradition of people live streaming it and the community continues to grow with everything from “Help Desks” to fun PvP roams and even to super useful in-game intel tools for scouts during war time. In fact, EVE may be one of the most interesting games to spectate because of the meta-game aspect that streaming can deliver to the audience.
You can read more about Twitch coming to EVE in this devblog: http://community.eveonline.com/news/dev-blogs/twitch-integration-is-here/
Second is a pretty big change in how much DUST 514, the free-to-play PlayStation3 game set in and connected to the EVE universe, “means” to EVE pilots—particularly with the changes to the Orbital Strike feature. Orbital Striking is when a DUST mercenary on the PS3 communicates with an EVE Online pilot (PC/Mac) in orbit above the same shared planet they are fighting their battle on, and, once they have earned enough ‘war points’ in a match, calls down a massive area of affect strike in real time. Before today, Orbital Striking was a very effective tool in DUST 514, clearing out whole emplacements or destroying deadly vehicles. On the EVE side, the initial integration was cautious, and mainly it was used to support the mercenaries below.
The changes have added generous loyalty point rewards for participation in Orbital Strikes in Factional Warfare, which can be redeemed for faction items at the appropriate militia office. Also new are Orbital Strike “killmails”–a historical record of the strike itself, so you can see who you blew up and remember it for all eternity like a fond old photograph. Finally, there’s the ability to auto add yourself to shared voice chat between the two games, so communication can be handled even more efficiently.
You can read more about the Factional Warfare changes in EVE in this devblog: http://community.eveonline.com/news/dev-blogs/orbital-strike-changes-coming-december-10th/
There are images in each of the blogs listed that should be useful for coverage.
Stay tuned later today for EVE’s holiday news as well as an amazing announcement about the EVE Community’s charitable efforts.