The wait is finally over and we can now dive into the full release of Synduality Echo of Ada. Get ready to venture out into the world of Amasia with your Cradlecoffin and Magus to uncover what the full game has to offer this time. Having not touched this game since the last Network test I was in my element to the basics and understanding of the game mechanics and was able to hit the ground running as I had already done the majority of the early game while doing the Beta/Network tests.
So, now it was time to put everything I learned to the test and see if I could hold my own in the PvPvE world.
For those who might not have read my previous coverage or are not in the loop as to what Synduality Echo of Ada is, here is a quick breakdown. It’s a brand-new Sci-Fi third-person shooter from the wonderful people at Bandai Namco Entertainment that puts the player into the apocalyptic world of Amasia—where you will experience firsthand how Humans and Artificial Intelligence (Magus) would intertwine and work together.
You the Player get to join the Synduality universe as a Drifter, which is someone who makes a living by collecting a rare resource known as AO Crystals.
You will also be accompanied by your epic Mech (Cradlecoffin) which is an armed vehicle that will get you mobile during your PvPvE expeditions through the dangerous terrestrial environment. Your goal is to bring resources and AO Crystals back to your home base, which in turn is used to upgrade your home base, earn money, and complete missions. However, you won’t be the only Drifter out there looking for these important resources because, in this world, nobody can guarantee that you’ll come back safely from your expeditions in one piece.
While out on Sorties you will have your AI humanoid partner (Magus), with you at all times flying alongside your Cradlecoffin giving you detailed directions, hints, and warnings so you can safely complete your missions. While out in the overworld, you will encounter xenomorphic creatures known as Enders which are very hostile and attack on sight. But these aren’t the only things you will need to keep an eye out for.
You could encounter other players who are trying to clear their own missions, these could either end in two ways, death via combat or a subtle nod and both of you continue with your own business without any harm.
Alternatively, you could team up with each other and take on more challenging objectives but can you really trust other drifters fully? Luckily for me, the majority of other players I encountered were super friendly and loved to team up so maybe they aren’t all that bad at all. After all, this is a PvPvE shooter so you will have to keep on your guard at all times. There are even AI-controlled cradlecoffins that will try and kill you so it’s a dog-eat-dog world.
The gameplay and combat in SYNDUALITY Echo of Ada centers around your cradlecoffin which you use to roam around the surface with and can fully personalise. That’s right from the appearance down to the weapon loadouts you customise the cradlecoffin depending on your playstyle or whatever mission you are doing. Not only this but you can get multiple Magus too which you can set up to have different abilities. You can get ones that specialise in Enders and others in cradlecoffins to name a few which will give you an edge depending on what your purpose is when you Sortie.
The multiplayer functionality allows for other Drifters to join. It makes each Sortie feel different as you don’t know how the other player will react. You could end up helping each other with missions or end up having a huge battle against one another, anything is possible and it is exciting every time you go out.
Ultimately SYNDUALITY Echo of Ada is fairly simple, customise your Cradlecoffin and Magus. Kit them out to go out on Sorties to collect resources and AO crystals, complete missions, and not die in the process. This extraction shooter loop works well for Synduality Echo of Ada and it keeps me hooked for hours.
Graphically SYNDUALITY Echo of Ada is beautiful and the whole world design is awesome. I love the Ender designs and the customisation that is available for your Magus and Cradlecoffins is cool. There are a few home base upgrades where you get a few visual changes but all in all, Bandai Namco has created an immersive world with Amasia and I would love to see more Magus designs as well as Cradlecoffin add-ons.
The audio is brilliant as your Magus will alert you to any dangers that are around when you are on expeditions and the story is engaging enough to keep the player invested. Of course, I have gone full weeb and am playing the game in Japanese with English Subtitles as I feel it is how the game should be enjoyed.
With it being an extraction shooter there is plenty of replay value in Synduality Echo of Ada, although it does get quite lacking after a few hours due to the lack of variety in maps and enemy types. If it wasn’t for the other real player that you can bump into while you are out on a Sortie you would probably get bored a hell of a lot quicker.
Teaming up with others is a lot of fun to tackle big enemies and more rewarding AO Crystals but it’s made even more fun when you come across other players that want to engage in hostile combat as fighting another player is so much more epic and engaging then fighting the AI enemies. I’m hoping that in future updates we might get more locations and more enemies as I can see it fizzing out if they don’t add more to what they currently have.
Conclusion
The blend of human interaction via your Magus and the decent mecha combat Synduality Echo of Ada does a good job at creating a Japanese Mecha Extraction Shooter. It hits the nail on the head in terms of providing the player with that addictive extraction shooter loop gameplay but does fall short when you only have two locations to explore currently and the lack of different enemies does get a tad tedious.
I would have loved to see some more variations of Enders and Enemy Cradlecoffins but when you come across other real players and you don’t know whether they are friend or foe it makes up for it in a way because it makes for every expedition to be different. It’s a shame that it has Microtransactions and a Battlepass which they call the Drifter Pass. You don’t have to buy into these but if you want to get extra Magus and a bit of a head start you feel like you kind of have to buy into it.
It does have an addictive extraction shooter loop and the combat is clean and fluent so it makes every encounter an epic experience. The customisation is a really good stand-out for both your Cradlecoffin and Magus and it really allows you to build your duo to fit your preferred playstyle. In summary, Synduality Echo of Ada is a mech extraction shooter done well and it caters to those who love the whole Japanese/anime mech vibes.
It has cool mechs, customisable characters, and good shooting combat which makes it a solid entry into the Extraction shooter genre and for those reasons, I’m giving it a score of 7 out of 10.
SYNDUALITY Echo of Ada Trailer
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The code was provided by the distributor.
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