Unity Technologies, provider of the Unity multi-platform engine and development tools, today announced the long list of amazing projects included in the 2013 Unity Awards taking place during the company’s signature Unite 2013 conference in Vancouver, Canada. Additionally, more information about the conference session schedule and sponsors has been released.
The Unity Awards celebrate the talent and creativity from the Unity community, comprised of more than two million developers. Categories for this year’s awards include Best Student Project, Best 3D Visual Experience, Best 2D Visual Experience, Best Gameplay, Best Non-game Project, Best VizSim Project, Technical Achievement, Community Choice, and the Golden Cube for best overall project. Finalists were selected from a pool of nearly 375 submissions and winners will be chosen by Unity Technologies employees aside from Community Choice, which will be voted on by the Unity community of developers. The Unity Awards ceremony will take place on Thursday, August 29 during the Unite 2013 conference.
For a complete list of finalists in each category, visit http://unity3d.com/awards
Additionally, more session and sponsor information from the Unite 2013 conference has been made available on the Unity website. Sessions this year include talks from several Unity Technologies staff and from development professionals across the world, including members of Behaviour Games, Blackbird Interactive, Interactive Labs, Monkey Squad, Psyops, Threaks, and many more. Sponsors, who will be exhibiting their Unity related development tools, product, and hardware at the conference include ARM, Autodesk, BlackBerry, Exit Games, Facebook, Inc., The Foundry, GameAnalytics, Immersion Corporation, Leonard3Do International, Microsoft, Mixamo and Allegorithmic, Nintendo, Nokia, NVIDIA, Oculus VR, Qualcomm, Reallusion, Side Effects Software, Simplygon, Sony, Unity Studios, and UnityVS.
The Unite 2013 conference will kick off on Wednesday, August 28 at the Vancouver Convention Centre with a keynote address from David Helgason, Joachim Ante, and Lucas Meijer with guest keynote presentation given by space adventurer and gaming guru Richard Garriott de Cayeux. Garriott’s Ultima series is one of the most successful and longest-running franchises in entertainment software history and helped define the massive MMORPG landscape. His talk will draw on that expertise and current Unity-based Kickstarter project Shroud of the Avatar.
About Unite 2013
Taking place August 28 – 30, 2013 at the Vancouver Convention Centre. Unite 2013 is an event for developers, publishers, enthusiasts and others interested in Unity to come together to learn more about the market-leading platform for creating high quality video games, training simulations, medical and architectural visualizations and other 3D interactive content — and how to get the most out of it. The conference offers three days of learning including advanced hands-on class tutorials, technical sessions, previews of upcoming technology as well as the chance to network in a creative and energetic environment and awesome parties.
Unity Technologies will also host a separate Unity Training Day event at the Vancouver Convention Centre on August 27 to give new and inexperienced users a foundation for Unity development before the big show begins. This year the training day will focus on hands-on tutorials where attendees build a small project over a full day of information-packed sessions covering everything from the initial setup of a scene to basic retargeting and animation in Mecanim and particle effect generation in Shuriken.
For more information about Unite 2013, please visit: http://unity3d.com/unite/unite2013/
About Unity Technologies
Unity Technologies is the creator of Unity, a flexible and high-performance development platform used to make creative and intelligent interactive 3D and 2D experiences. The “author once, deploy everywhere” capability ensures developers can publish to all of the most popular platforms. Unity Technologies boasts a thriving community of 2 million developers including large publishers, indie studios, students and hobbyists. To remain at the forefront of innovation, Unity Technologies tirelessly re-invests in its award-winning 3D development tools and its democratization initiatives, such as the Asset Store digital content marketplace and Union game distribution service. Unity Technologies is headquartered in San Francisco and has offices in Canada, China, Colombia, Denmark, Finland, Germany, Japan, Korea, Lithuania, Singapore, Sweden, Ukraine, and the United Kingdom. For more information, visit: http://unity3d.com.