Log In

eSports Game News




Fluendo releases new features in first update to RiftAnalyst video analysis tool for League of Legends

Pin it
Fluendo releases new features in first update to RiftAnalyst video analysis tool for League of Legends
  • RiftAnalyst, the first video analysis tool for League of Legends (LoL), is getting a feature-rich update based on user feedback from casual and professional players.
  • The update makes it easier than ever to analyse and share LoL matches by introducing the ‘My profile’ tab, improving the drawing and video editing tools, and introducing button dashboard customization. 
  • By providing a single platform for analysis and online sharing, these additions reinforce the tool’s all-in-one approach to the game.

Fluendo has announced a new update for RiftAnalyst. Since its launch on April 2017, the video analysis tool for League of Legends has garnered wide acceptance from the LoL community. Feedback from both professional and casual players has prompted Fluendo to add rich new features in version 1.1 to allow players, coaches and fans to analyse matches, improve in-game performance and move up in rank.

The main new features are based on improving the usability of the drawing tool, video editing, importing gameplay files, and the customisation of the analysis dashboard. It also includes more ways to view data and stats from matches via the new “My profile” tab, through which user can view statistics from the summoner actions and analyze them by champion, percentage of victories per lane (bot lane, mid lane, etc.), average of gold and minions and more. Users will also be able to access statistics of other summoners if they want to.

Version 1.1 also adds new features that improve the drawing tool capabilities and make its usage easier. Inserting, moving and erasing elements of any frame within the match is now easier than ever, and the new zoom tool allows users to dive deep into a specific action within the game. Video editing capabilities are also improved on this update; now it’s possible to insert images and videos, for example, as an opening or closing sequence. This way users can create playlists of events (and add an outro with their logo, for example) to share on social media.

The update additionally includes support for webM files, allowing users to import saved League of Legends Highlight webM video clip files directly to RiftAnalyst for data analysis.

Another highlight of version 1.1 of RiftAnalyst is the ability to customise the analysis dashboard, with new buttons and tags so that the user analyses their preferred actions.

With this new version, users can place manual events on the mini map and identify exactly in which part of the rift the key actions of the match took place – something that until now could only be done with events obtained from Riot’s API.

With the new functionalities, RifAnalyst makes a stronger statement as an all-in-one tool for League of Legends, making it easier for users to find all the relevant information on their summoner and matches in one place, while, at the same time, improving data analysis and image editing possibilities.

RiftAnalyst gains momentum with customers, and as a content creator for TV

Given its video capabilities, RiftAnalyst has the capability to seamlessly generate TV content, including a recent dedicated analysis segment on eSports Generation, from Gol TV.

“With RiftAnalyst, producers have a software with which they can quickly identify the highlights of the match; this way they avoid going through hours of footage to identify when a champion died or a tower was destroyed, for example,” said Mercè Delgado, Fluendo’s CEO. “When we import, and synchronize a video with Riot’s data, the information is obtained in seconds, which saves a lot of time to the production team.”

From its launch, RiftAnalyst has become the official video analysis tool for the professional team KYIF eSports, current champions of the Spanish Challenger Series Qualifier. With the objective of professionalising eSports, Fluendo has signed collaboration agreements with leading eSports organizations in Spain, the LVP (Professional League of Videogames), the ESL (Electronic Sports League) and the Spanish Federation of Videogames and eSports (Feves).

Tagged under:

Leave a Reply




Follow us

Log In or Create an account