The desert-filled RPG Arc of Alchemist from Idea Factory will be heading to North America on January 30, 2020, and Europe on January 31, 2020, for the PlayStation 4 and Nintendo Switch. This week, we visit a new Gameplay trailer that shows various gameplay systems:
- 7+ Playable Characters: With the new updates for the PS4 and Nintendo Switch release in North America and Europe, you can now play as 7+ characters! Each character specializes in different weapons, but Quinn can utilize all the weapons available! She can master the arts of the Lance, or even a Crossbow! The choice is yours!
- Gimmicks and Traps: Around every sand dune lie gimmicks and traps that can harm or slow down your party’s progression. Gimmicks such as mechanical pillars, deadly spikes, and gas fields should be avoided at all costs, but keep spare potions just in case!
- Base Building, Character Customization, and Upgrades: The Base is an area for your squad to regroup, rejuvenate, and upgrade stats for future expeditions. Create new facilities that can add bonuses to a character’s base stats. Buy new equipment and weapons to strengthen a character’s attack and defences. Adjust the formation of your squad before the battle and even on-the-go! As you level up your characters and gather currency, players are able to increase a character’s base stats and learn new passive and active skills. Players can even change character skins to keep your squad looking fresh on the battlefield!
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