Bodycount is a fast paced all action FPS game that was developed and published by Codemasters, the creators of popular racing game GRID. Like the game BULLETSTORM, Bodycount has had a lot of competition by other big named FPS’s such as Call of Duty and Battlefield, however, Bodycount’s run and gun motive outs a unique spin on the genre.
Sadly the games campaign mode is rather short yet thrilling to play through as an ‘asset’ for the ‘network’ (a corporation that is above and beyond governments and states that can provide simple solutions to war and conflict, predominantly by dropping bodies henceforth the title Bodycount). You as the ‘asset’ are dropped in a war torn Africa and left to complete missions; often by running between objectives and back again to help restore peace to the civilisation. What makes the game so enjoyable are the skill shots you can perform after building your combo count; the more you perform the higher your score and grading for each level is, these are saved to the online leaderboards. Furthermore, the variations of sub machine guns, assault rifles and shotguns provide a good and most certainly a hefty armoury.
Besides the campaign there is also Bodycount mode and an online multiplayer. Bodycount mode is like most other horde modes where it keeps track of your current kill count and score. Once your inevitable fate happens post them on the online leader board. This mode is great for both solo and co-operative players and provides a quick option for those who want to jump straight in on the action. As for the online, Bodycount provides two game modes: death match and team death match on a small variety of maps with sadly no levelling system. However, the pure thrill of throwing highly explosive grenades at other players and seeing their body fly across your screen makes for a great time.
In terms of visuals, like most FPS’s it has a lot to offer with seemingly breathless air strikes and countless amounts of explosions, it’s a real bang for your buck. On top of this, its vibrant colours as well as destructible cover add depth to what could potentially be a lifeless game to some people. But what it may not make up for visually it makes up through its sound FX. The sound of heavy gunfire provides an amazing bass, especially through the headset which I can only imagine would be greater via surround sound.
Overall, Bodycount is an enjoyable FPS game that is aimed at those who enjoy big guns, and bigger explosions! And although it may not match the other big names out there, still makes for a fun play. In a personal opinion, I would suggest renting the game or borrowing from a friend to experience the feel of the game before considering purchase.
Disclaimer:All scores given within our reviews are based on the artist’s personal opinion; this should in no way impede your decision to purchase the game.