I wanted to come up with something witty but I gave up after rewriting the intro a couple times over. So with all that said and done, letโs just get this over with so I can continue world-hopping in inhospitable worlds. Minecraft has never been my cup of tea but Dragon Quest Builders is! The first game that introduced me to mindless grinding over thousands of hours just coming up with the weirdest of shits and the craziest of even more shits. And while I tried almost every game similar, nothing seemed right. Boundless is no different, sorry! Having actual players in the world scare the shit out of me and giving complete freedom just sounded too good to be true.

I consider myself as the โworst best personโ to come up and share my thoughts on this. Iโm a huge sucker for story-based games and freedom is a scary word. Do what you want, live your life! For a person without an imagination, I end up spending the last hour or two hacking at a tree from god knows where not knowing said tree is owned by a real person other than myself. Damn you! Tr33Hugger69! Own a land they said, itโll be fun they saidโฆ and so I did! Placed a beacon, fuelled it up with my hopes and dreams which apparently only last for 4 weeksโฆ grabbed a few plots of land that I bought from the exchange tab with cubits and off I go to build an empire!

The worlds are vast and uhmmโฆ just vast! Hop to a lush world filled with wildlife and greenery or grab the next portal to mine ores and rare metals. Spend some time in inhospitable worlds without brewing potions and choke to death or jump to a nearby lava pool to scrub off those alien cooties. Just watch out for falling meteorites! Everything is unique. Picking a world, a biome or the landscape offers a taste of everything but in new colors. Want a pink crafting table? We got a pink effing crafting table! Different colored blocks used during crafting becomes the color of the item craftedโฆ so rock out your pink hammer or axe and be fabulous for the rest of its lifespan!

Crafting is fun but can also be very confusing at times, luckily thereโs a knowledge tab for dummiesโฆ donโt know how to craft a bomb? Filter the selection and scroll over! While there is no search tab, the filter works just as good as long as you know what filter to look in, dummy!

And like I said freedom sounded too good to be true. Leveling at its core is what limits you to do certain things or simply make things paced a little bit slower. From things like digging, chopping or placing blocks, theyโre influenced by your skills. Higher health pools to survive more attacks from spitters, wildstocks or hoppers seems like a good idea but so is dealing more damage towards blocks and a toolโs action speed. You can be a Jack or Jill of all trades or master one specialization at a timeโฆ leveling takes time and itโs simply your choice how to do it.

Gaining levels however can be done by all means of action. Placed a block? Have some EXP! Killed some wildlife? Hereโs more EXP! Gathered wood or rocks? You know whatโs coming! ย Died? Wellโฆ here take a penalty! Dying penalizes you by gaining less EXP for actions until you reach a certain amount of EXP earned. Better be careful not to do another lava bath next time around! The leveling system rewards players for simply doing anything other than dyingโฆ so while it is a good thing, gaining levels however take an awful amount of time if youโre not doing objectives so itโs always a good idea to do new things.

But letโs talk about people for a secโฆ I hate themโฆ youโre probably one of them soโฆ Iโll make an exception! Players populate the worlds. Itโs an online-only game after all. Shared worlds between PC and PS4 makes for a very good experience and at times jaw-dropping when you see huge hubs and player-made settlements. Regions can be controlled by people given the amount of work theyโve done towards it. Itโs a nice feature and adds player interactionโฆ something Iโm not really fond of but hey! Awesome settlements is always a good thing unless theyโre Japanese people erecting sticks and balls in correspondence towards the first Sunday of Aprilโฆ thank god thatโs passed though!

Controls and the interface is simple enough. You can equip any two itemsโฆ one on each hand. Sixteen slots in total and switching between them is easy when you can pull up an item wheel that holds your specified equipment. The best feature though is inventory management. You can have as much as 9 items smart-stacked, be it different shades of wood trunks or rocks or even 9 different or similar hammers. Slotting them in the item wheel lets you use one of them and replaces it once the first is depleted or destroyed.

Graphics itself is better than Minecraftโฆ thank god! Sadly, against big daddy MC, the game right now feels barebones with little content to show for. More things will be added but when exactly? At this point I find myself scratching my head wishing there should be more fun things to do other than chopping woodโฆ or breaking rocksโฆ or repeating the same process in that specific order.



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