Today we are proud to a new very exciting goal: a partnership with Dwarf Animation Studio to bring state of the art cinematics to Edge of Eternty.
Dwarf Animation Studio is the new jewel in the French animation industry. Based in Montpellier, France, it was founded by film-making veterans and is considered to be one of the most promising companies in the industry. Olivier Pinol, the founder and CEO, has a rich and prestigious work experience, working on ‘Shrek 3’ and ‘Madagascar 2’ for PDI/DreamWorks and then joining Weta Digital, Peter Jackson’s FX studio, where he contributed to the lighting design of ‘Avatar’. Olivier has built a strong team composed of very talented and experienced professionals from the major studios (Pixar, PDI/DreamWorks, Sony Imageworks, Weta Digital, etc.). The studio also has its own school, Dwarf Academy, where they teach young talent the studio’s tools and philosophy.
Dwarf Animation Studio’s leitmotiv is to devote technology to art. The studio has developed its own lighting and 3D rendering engine, ‘Lumiere’, as well as many production tools that have to answer any needs the artists and creators of the team may have. This powerful in-house tool frees them to create wonderful worlds such as those in projects like ‘Maëlynn’, ‘Lune et le Loup’ and ‘Winter Tale’ for Cartier.
A few words from Olivier Pinol:
“Our philosophy is that art must be a perpetual challenge for the technology. Every single project we have is an occasion to push our tools to their limits and to develop new ones when needed. Our partnership with Midgar is a unique opportunity to develop tools that perfectly fit the art direction of ‘Edge of Eternity’.
The partnership between Dwarf and Midgar Studio will not be restricted to the creation of the cinematics. If achieved, it will allow Olivier Pinol to advise the Midgar team as consultant on the game’s art direction in general, and on lighting effects in particular, a crucial feature for the visual quality of the game and the player’s sense of immersion.
Having such talented professionals willing to commit to ‘Edge of Eternity’ is just amazing. We already got a lot of advice from Olivier about the lighting management that has already made impressive changes to the next build of the game. Their movies are of a rare quality. Having them by our side for ‘Edge of Eternity’ cinematics would give our project yet another dimension. It would be terrific.
You can see many more videos on their website: http://www.dwarf-labs.com/