Survival Game gets first out of four major updates during Steam Early Access
Black Forest Games has listened closely to the feedback and discussions of the community (and will of course continue to do so); they decided to address the difficulty of the game. With today‘s “Hope” update – the first of the four announced major updates – the developers not only added a big overhaul to the weather effects, but also the first part of their so-called “catch-up mechanism”.
The catch-up mechanism is a system which allows players to collect special shards that increase their abilities, even after you have lost all six lives and have to start over.
Catch-up Mechanism in Fade To Silence
Aim: Let the player catch up more quickly if they lose their last life and have to start over again.
Means to achieve goal: Permadeath Mitigation Collectables that are placed in the world by level design. These collectables can be found within containers as well as in the “wild”
There are four types. Each type corresponds to one of the following PC stats: Stamina / HP = Hit points / Hunger / Cold
At arbitrary intervals of the number of collected collectables of a specific type, an arbitrary bonus of the corresponding type is permanently awarded to the PC. The permanent bonuses persist even after permadeath. Starting a new game doesn’t reset those bonuses. Each permadeath mitigation collectable can only be collected once.
Improved the weather effects across the game. Goal is to increase player immersion. It also serves to mitigate some of the performance issues.
The next major update will follow in February and will feature a lot of new content. Make sure to stay tuned in the Steam forums:
http://steamcommunity.com/app/706020/discussions/, on Facebook https://www.facebook.com/fadetosilencegame/,Twitter https://twitter.com/BlackForestTeam, and our Website: https://fadetosilence.com/
Die and try again! Join Early Access Now: http://store.steampowered.com/app/706020/Fade_to_Silence/