Development of the widely anticipated new RPG game from Warhorse Studios leveraged Perforce for flexibility and visibility
Perforce Software, a provider of solutions to enterprise teams requiring productivity, visibility, and scale along the development lifecycle, today announced that Helix Core is the chosen versioning platform supporting the Agile-based development of Kingdom Come: Deliverance, the recently released medieval-themed RPG game from Czech-based Warhorse Studios. Helix Core has given the Warhorse team the flexibility and visibility needed for a development project that involved an extremely high volume of binary assets.
The game features a highly realistic world, with majestic castles and vast fields – all rendered in stunning high-end graphics. Helix Core streamlines the process of working with the game’s large digital files by feeding them into Warhorse Studios’ continuous integration pipeline, while simultaneously supporting the company’s Agile development approach.
“Helix Core made it possible to manage our large binary files,” said Martin Klìma, Executive Producer at Warhorse Studios and long-time advocate of Agile workflows and Continuous Delivery. “Before, when we were using Subversion, it was unwieldy, impossible even.”
Helix Core allows the studio to safeguard all the artefacts that come out of its nine TeamCity build servers – numbering some 1.5TB of files across 75 users – providing the team with a truly Agile framework where everything is transparent and traceable. Through integration with Python, Helix Core also gives Warhorse Studios robust disaster recovery backup.
The game was recently released in the Americas, Europe and all PAL regions for PlayStation 4, Xbox One and PC.