On August 28th, you’re invited to join HITMAN Art Director Jonathan Rowe and Lead Writer Michael Vogt for an hour long journey into the design philosophy behind the visual and narrative universe of the world of assassination.
The session will be hosted by Game Informer’s Mike Futter, and the pair will delve into the process behind the creation of the trademark living, breathing world of HITMAN. They’ll give numerous insights and examples into the design process for visual and narrative storytelling in a world where the main character says very little. How does art direction and story design impact the player experience in a complex game like HITMAN?
As an added bonus, the panel will end with a playthrough demo of the ‘Showstopper’ mission from the upcoming game. The whole thing will be streamed LIVE on the HITMAN YouTube Channel (http://www.youtube.com/hitman) and the official PAX Twitch channel (http://www.twitch.tv/pax2). After the panel ends, the ‘Showstopper’ playthrough will be uploaded to the official Hitman YouTube channel for everyone to enjoy.