Hello Everyone, Back again for another round of the #Indiedevhour, and for my first title I must admit made me chuckle, its for a game called Bacon May Die. I love bacon, with egg, in a roll, so I would most likely be one of the enemies wanting a little Piece of this piggy ass.
Just as a side note, we have or I have yet to play these games, these are games that have either comes to my attention of been requested as an inclusion within our indiedevhour.
This cartoon style, Side-scrolling beat-em up looks to be a rather fun game.
Bacon May Die features:
- fast action-packed arcade fighting
- multiple game modes to test your skills
- huge arsenal of melee and ranged weapons
- cool slow motion fighting mechanics
- 100+ items to unlock
The game is currently in early access on steam and can be found here
To keep up to date with the game head on over to the developers twitter feed here
Before I leave this game, the game is also available on Android and I have now played it and its rather amusing, and fun to play. If you dot not believe me, believe all the gamer’s that have voted on it.
Next one is a quick one from developer motion twin, I love this game and well I think it deserves a mention, bring on more Dead Cells.
The Hand of the King update is now live for everyone! Also, the game is -33% off, so feel free to offer it to your worst enemy.https://t.co/Z6HjKvODND#Gamedev #indiedev #Steam #steamsale pic.twitter.com/1UWtI9cJXi
— Motion Twin (@motiontwin) March 7, 2018
My next game to take a glance at is a game called Cheitha from indie dev team Headshot labs.
The game is a top down competitive shooter, with the main goals of overcoming waves of enemies by unlocking new tiers of weapons and opening passageways to even the odds. Challenge your friends’ scores on the leaderboard by surviving longer.
just checkout some game footage
For an indie team it don’t look to bad right?
If you are interested in the game after reading this post then head on over to their steam page
Want more info they do have a Twitter page and a website to gander at
Now for my final game, and it seems to be heading to Kickstarter soon, its a game called Infinite Mana, a retro style RPG. I love my old school rpg, that remind me of my childhood, nes and snes era, maybe before that, but that does not count, so when I seen this I had to mention it in this weeks hour.
Below is their kickstarter video to entice you and you can also demo the game right now here!
Infinite Mana is a retro, open world RPG with light sandbox features and glitch mechanics set in the immense magickal world of Arukea. It has a unique design that pays tribute to classic RPGs from the 8/16-bit eras through its style and subtle nods to gameplay, but with an emphasis on modern game design elements. The soundtrack consists of both chiptune and instrumental genres, blended together to make a truly unique experience.There are many features including a large, nearly boundless world to explore, a plethora of mini-games, a crafting and gathering system, and character customization through a unique class system.
What started out as an idea for “8-Bit Final Fantasy Meets Elder Scrolls” has become so much more. It is my dream to create this and I’m very proud of it so far. I cannot wait to complete it for others to play.
Keep upto date with the game via their twitter page here
In the image on the kickstarter to end this #Indiedevhour
You must be logged in to post a comment.