Season: A letter to the Future a third-person atmospheric cycling road trip game invites you to immerse yourself in its environment. Leaving home to collect memories before a strange disaster sweeps everything away. Exploration, recording, meeting people, and unravelling the…
Neon White Review
It’s not every day that a developer tries to combine a fast-paced, forward-moving first-person shooter with a strategic puzzle-platformer that uses cards to dictate action. In fact, it may never have been attempted before, which means developer Angel Matrix is…
Cities Skylines Airports DLC Review
Cities Skylines had taken a relatively long break from its previously-regular major DLC release schedule ahead of the announcement of Airports. In fact, the previous add-on, Sunset Harbour, was released almost a full year prior to the release of the…
Aeon Drive Review
Aeon Drive from 2Awesome Studio and CRITICAL REFLEX is a fantastic platformer built all-around speed as its core gameplay mechanic. Players who love games such as Ghostrunner or 2D platformers where reaction times and skill play a large role in…
Assassins Creed Valhalla The Siege of Paris Review
Valhalla has certainly leaned into the open world RPG direction of the series and while it served as a breathe of fresh air when Origins was released, Ubisoft can be accused of falling into the same trap as it did…
Road 96 Review
Road 96 from Digixart starts off innocuous enough. Players will take on the role of an unnamed teenager that wants to hitchhike their way to the border. Why do they want to get to the border? Well, you see, the…
Paradox Vector Review
Inspired by vector graphics used in games in the 1980’s and M. C. Eschers perspective warping iconic paintings, Paradox Vector is a retro inspired – think Quake – Metroidvania shooter. With some fast paced combat, intriguing level design and cosmic…
Beyond Blue Review
Ever wanted to dive into the ocean and check out the sealife? Swim with the fish in a coral reef? Dive with whales and dolphins? Beyond Blue from E-Line Media makes this possible in a single player story driven game…
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