- Improves stability in gameplay and the UI
- Improves performance especially in cutscenes and gameplay
- Fixes grass and foliage popping that could occur after density parameters were changed
- Improves Nvidia Hairworks performance
- Boosted texture anisotropy sampling to 16x on Ultra preset
- Sharpen Post-process settings extended from Off/On to Off/Low/High
- Blood particles will now properly appear after killing enemies on the water
- Corrects a bug where player was able to shoot bolts at friendly NPCs
- Improves menu handling
- Corrects an issue with Stamina regeneration while sprinting
- Fixes a cursor lock issue that sometimes occcured when scrolling the map
- Generally improves world map focus
- Improves input responsiveness when using keyboard
- Corrects some missing translations in the UI
- Corrects an issue in dialogue selections
- Rostan Muggs is back
- Minor SFX improvements
The Witcher 3: Wild Hunt Patch 1.03 Released
The patch 1.03 has just been released and is now available for all PC version of The Witcher 3: Wild Hunt. The update introduces a range of stability and performances ehancements as well as allows users to take advantage of some additional graphics settings. Please find the detailed list of fixes below:
The console version of the patch is coming and will be available very soon.
Alison & Co
Hello, My name is Alison, I am the site manager of IGC and good friends of Craig (Finite), I actually live on the same street as him, that's how close we are. This account is being used to post news by myself, and a few members of our team. Personally, I am an avid fan of JRPG's and RPG's in general, I also love old school retro platformers like Mario, and finally, for some reason, I enjoy souls-like games. I run my own business along with 2 other sites, one for holidays and the other for music. This year I hope to grow my business more and maybe find my one true love. You can contact me at alison@invisioncommunity.co.uk
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